Ludography
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Players19 ratings
Super R-Type cover

1991 · Irem · Arcade · Science

Super R-Type

Nintendo exclusive

In this SNES sequel to the arcade R-Type shooters, you are the R-9, Earth's most advanced form of defense against the evil BYDO Empire. There are seven stages you must go through, picking up power-up items to defeat the stage bosses which have returned from the arcade versions of R-Type and R-Type II. Your R-9 ship can also be united with FORCE, which are invincible units that surround your ship to protect you and can also power up and attack.

Released
13 July 1991
Platforms
SNESWii
Genres
ArcadeScienceShoot 'em upShooter
Developers
Irem
Publishers
Irem
Series
R-Type
Modes
Single-player
Perspective
Side view
Themes
Science fiction
Country
Japan
Age ratings
ESRB EGRAC ALLCERO A
Languages
English

About

Super R-Type is a scrolling shooter video game developed and published by Irem for the Super Nintendo Entertainment System. It was released in Japan and North America in 1991, Europe in 1992, and Brazil in 1993 by Nintendo. It is a partial port of R-Type II, borrowing stages and enemies, but introducing several of its own. The game has been re-released on the Wii Virtual Console in 2008, and on the Nintendo Classics service in 2024.

Keywords

  • shoot 'em up
  • side-scrolling
  • nintendo switch online
  • wii virtual console

Media

The articlegameplay, story, development, reception

Gameplay

Super R-Type borrows four stages from R-Type II and adds three new ones. The game is known for its high difficulty (even compared to other games in the series), particularly because of its lack of checkpoints, since dying means restarting the level from scratch. Also, this game suffers from slowdown, which was also a problem in many early games for this system. But unlike the others Super R-Type slows down to a virtual standstill when there are many things on-screen. However, this proved useful for players when there were many obstacles on-screen because it was easier to avoid them.

Reception

According to Famitsu, Super R-Type sold 109,120 copies in its first week on the market and 190,374 copies during its lifetime in Japan. The Japanese publication Micom BASIC Magazine ranked the game eighth in popularity in its October 1991 issue, and it received a 22.1/30 score in a readers' poll conducted by Super Famicom Magazine. It also garnered generally favorable reception from critics.

Entertainment Weekly's Bob Strauss picked the game as the second greatest game available in 1991, saying: "The space-shooting R-Type game has been evolving over the last several years; this latest incarnation is the most graphically overpowering yet. Players pilot a ship through the deep cosmos, picking up various supercharged weapons along the way and squaring off against some extraordinarily detailed aliens, which look like illustrations from classic pulp sci-fi magazines of the 1930s". Super Gamer stated that "It looks brilliant and plays well, but while graphical slowdown isn't that bad, going back to the start of the level whenever you die soon becomes tedious".

Releases by platformdates and regions as published

PlatformReleasedRegions
SNES13 July 1991Japan · North America 1 October 1991 · Europe 4 June 1992 · Brazil 1 December 1993
Wii29 January 2008Japan · Australia 14 March 2008 · Europe 14 March 2008 · North America 17 March 2008 · Korea 12 August 2008

Editions and related releases

Included in
R-Type III & Super R-Type Collector's EditionRetro-Bit Generations

In the same series

Games like this

Collections5 collections

Platform libraries

Years

Publishers

Description adapted from its source, CC BY-SA 4.0.