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Tekken 2 cover

1995 · Namco · 3D fighting · Fighting

Tekken 2

PlayStation console exclusive

Tekken 2 is the second game in the Tekken series, it made various improvements over its predecessor in terms of graphics and features. All the characters from Tekken returned and eight new characters were added to the character roster along with new moves and combos.

Released
29 September 1995
Platforms
ArcadeNamco System 11PlayStationPlayStation 3Zeebo
Genres
3D fightingFighting
Developers
Namco
Publishers
Namco
Series
Tekken
Modes
Single-player
Perspective
Side view
Themes
Action
Country
Japan
Languages
English
Entry
#2 in Tekken

About

Tekken 2 (鉄拳2) is a 1995 fighting game developed and published by Namco. The second entry in the Tekken series, it was released for arcades in August 1995, and was ported to the PlayStation in 1996. The home console version introduced new, now-staple game modes to the series, as well as full-motion video endings for every character. It was re-released as a playable game within Tekken 5 on PlayStation 2 (PS2) in 2005, digitally on PlayStation Network for PS3 and PSP in 2007, and on PlayStation Plus for PS4 and PS5 in 2023.

There are 25 playable fighters in the game, which includes 17 returning veterans from the original Tekken and eight newcomers, including Jun Kazama and Lei Wulong. The former boss, Heihachi Mishima, is now playable from the start as he seeks revenge in the plot, with Kazuya becoming the new antagonist. Tekken 2 was a critical as well as commercial success, with about 40,000 arcade units and 5.7 million PlayStation copies sold worldwide, and becoming one of the best-selling PlayStation games. Critics praised its graphical visuals and light sourcing, as well as its deep system of moves and combos, and the soundtrack. Tekken 2 was followed by a sequel, Tekken 3 (1997).

›Story

Two years have passed since Kazuya Mishima won the first King of Iron Fist Tournament and threw his defeated father Heihachi Mishima off of a cliff. Kazuya being now the owner of the Mishima Zaibatsu chooses to hold a second tournament to mark another step on his path to domination, even as rumors that he has made a deal with the devil begin to circulate.

Keywords

  • helicopter
  • martial arts
  • death
  • hand-to-hand combat
  • side-scrolling
  • karate
  • multiple endings
  • over the shoulder
  • kung fu
  • tournament
  • countdown timer
  • alternate costumes

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay in Tekken 2 is much like its predecessor Tekken with a few additions. It continues to use 2D backgrounds in its stages, an infinite playing field and a fighting system that utilizes four buttons: left punch, right punch, left kick and right kick. Distinct additions included attack reversals for some characters, back throws, chain-throws and a sidestep unique to two characters, Kazuya Mishima and Heihachi Mishima. However, Yoshimitsu has a spinning sidestep move that lowers his health.

Tackles were also modified to inflict damage when running from a greater distance. Each time the game is beaten with one of the default available characters in arcade mode, the associated sub-boss character becomes selectable.

Story

2 years after the King of the Iron Fist Tournament, the Mishima Zaibatsu, under the leadership of Kazuya Mishima, has become more powerful than ever before and is involved in many illegal operations. While his father Heihachi Mishima was rather ruthless in his endeavors, Kazuya acts completely without a conscience. He hires assassins to eliminate any of his critics and rivals, extorts money from several businesses and organizations, and smuggles endangered species to conduct genetic experiments on them. The reason for his evil deeds is that he has allowed the Devil within him to consume his soul and mind as a result of his hatred towards Heihachi.

Kazuya is sentenced to being arrested by animal rights activist and operative Jun Kazama for his experiments. Heihachi on the other hand, whom Kazuya had defeated and thrown off a cliff 2 years ago, has climbed back up and is training himself, plotting to overthrow Kazuya and take back the Mishima Zaibatsu. In an attempt to rid himself of Heihachi and his enemies once and for all, Kazuya announces the King of Iron Fist Tournament 2, with a large cash prize of $1,000,000,000,000, knowing that Heihachi will appear in an attempt to get his revenge.

Development

Tekken 2 development took about seven months before its release in August 1995. The updated Ver. B followed in October the same year. Each of the characters in Tekken 2 is composed of roughly 800 polygons and took between three days and a week to model.

Roger the Kangaroo originated as a pet project of one of the development team members, who designed and modeled the character in his free time. When he showed Roger to some of his colleagues in the development team, they pushed to include the character in the game. Adding the kangaroo character, as well as Alex the raptor and the devil, was also a way to break with the realism that was offered by rival series Virtua Fighter. Much of the time developing the PlayStation conversion was devoted to rewriting the code to fit the console's memory, which is roughly half the size of the game data used in the arcade version.

Reception

In Japan, Game Machine listed Tekken 2 on their September 15, 1995 issue as being the most-successful arcade game of the month. It went on to become a major worldwide arcade hit. In Japan, it sold about 15,000 arcade units and became the highest-grossing arcade video game of 1996. It was also highly successful overseas, selling 25,000 arcade units outside of Japan, for a total of about 40,000 arcade units sold worldwide as of December 1996.

In the United States, RePlay reported Tekken 2 was the second most-popular arcade game at the time. It also topped the Play Meter arcade conversion kit chart in March 1996, and became one of the top five highest-grossing arcade conversion kits of 1996. In Australia, it was the fourth top-grossing arcade conversion kit in March 1996.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade21 June 1995Japan · North America 24 August 1995

Editions and related releases

Expanded editions
Tekken 2
Ported as
Tekken 2
Built on it
Tekken 2

In the same series

Games like this

Collections9 collections

Publishers

Genres

Reception and records

Description adapted from its source, CC BY-SA 4.0.