Ludography
81/100
Players273 ratings
90/100
Critics3 reviews
Tekken 5 cover

2005 · Expanded edition · Namco · 3D fighting · Beat 'em up

Tekken 5

PlayStation console exclusiveExpanded edition

The home version of Tekken 5 came with new character customization options and a beat 'em up mode called Devil Within.

Released
24 February 2005
Platforms
ArcadePlayStation 2
Genres
3D fightingBeat 'em upFighting
Developers
Namco
Publishers
Namco
Series
Tekken
Modes
MultiplayerSingle-player
Perspective
Third personSide view
Themes
Action
Country
Japan
Age ratings
PEGI 12ESRB T
Entry
#5 in Tekken
Time to beat
17hmain story27hwith extras39hcompletionist
Directors
Katsuhiro Harada

About

Tekken 5 (鉄拳5) is a 2004 fighting game developed and published by Namco for arcades, before being ported to the PlayStation 2 in 2005. It is the fifth main game in the Tekken series, marking the tenth anniversary of the series. The game is set shortly after the events of Tekken 4 featuring a new antagonist named Jinpachi Mishima taking over the Mishima Zaibatsu while a sidestory focuses on the protagonist Jin Kazama as he faces several enemies from the G Corporation. The home version also contains a collector's edition of sorts, as it includes the arcade versions of Tekken, Tekken 2, Tekken 3, and StarBlade.

The game reverts several major gameplay changes introduced in Tekken 4, such as uneven stage terrain, in favor of a more fluid gameplay akin to the older games in the series. It is also the first game in the series to feature the ability to customize characters with accessories, clothing, and other aesthetic items purchased with in-game currency. There are 32 fighters to choose from, including five new fighters as well as Jin's alter-ego Devil Jin.

›Story

After the conclusion of The King of Iron Fist Tournament 4, an intense battle between father and son, Kazuya and Jin, took place at Hon-Maru in the Mishima Zaibatsu headquarters. Jin emerged as the victor, and Heihachi turned his back on Kazuya and said.

"What a pathetic wretch... You worthless coward!"

The battle between Heihachi and Jin began. Jin defeated Heihachi. Filled with anger, his black wings spread, Just as Heihachi thought he was doomed, Jin regained control of himself.

"Thank my mother, Jun Kazama." Jin said as he took flight.

The sounds of battle gave way to silence as Heihachi lay spread out on the ground. The silence was soon interrupted by approaching aircraft. The roar of the aircraft increased and the sound of something being ejected was heard. A group of Jack-4s crashed through the ceiling. At first, Heihachi suspected that Kazuya was responsible for the intrusion but realized that Kazuya was just as bewildered by the sudden attack.

"Why are you here?" tells Heihachi as the wave of Jack 4s approaches. Heihachi and Kazuya team up and battle waves of Jack 4s but reinforcements appear as fast as the Jacks are destroyed.

Heihachi starts to lose his breath. Kazuya then betrays Heihachi, throwing him into the middle of the army of Jacks, and uses the opportunity to escape from Honmaru. Shortly after, Honmaru is devastated by a huge explosion and Heihachi goes flying, landing in a graveyard

On an airplane close by, the battle is watched by a man dressed in black. He raises his hand to his ear and speaks into his radio.

"Heihachi Mishima is dead..."

At that moment, a Jack attacks from behind but it cut in half instantly as the man disappears.

Hon-Maru is completely destroyed, a raging inferno in its place. A pile of debris was blown apart as something emerged from the earth, unseen.

The next day, news of Heihachi Mishima's death spread rapidly across the globe. Most people believed that Heihachi's death would bring about the end of the Mishima Zaibatsu, but behind the scenes someone else had taken control, and business went on as usual.

A month later, it was announced that the Mishima Zaibatsu will hold The King of Iron Fist Tournament 5.

Keywords

  • helicopter
  • martial arts
  • death
  • hand-to-hand combat
  • karate
  • multiple endings
  • kung fu
  • teleportation
  • tournament
  • anthropomorphism
  • countdown timer
  • alternate costumes

Media

The articlegameplay, story, development, reception

Gameplay

New to the features is the hot system which affects the vulnerability of character while they attack. For example, a move with jumping properties, such as a hop-kick, will be completely invulnerable during most of its animation time to all of an opponent's low attacks. It also retains its wall juggling concept from Tekken 4, but the element is effectively more difficult to abuse and easier to defend against. Tekken 5 also allows players to customize their fighter for the first time, allowing them to change the colors of their outfits, buy additional costumes, and equip them with items by using money gained from playing the Story, Survival, Time Attack, the side-story Devil Within, and Arcade Battle modes.

The raised and lowered sections of floors featured in the Tekken 4 levels were removed for the fifth installment. This change made gameplay throughout each stage generally similar, aside from wall placements. In addition to removing the uneven nature of the Tekken 4 styled stages, the design team returned to the style of stages from previous games by having some stages without barriers by allowing them to be infinitely scrolling. For walled stages, the fights take place in fairly symmetrical boxes without any uneven walls.

Story

Set moments after Tekken 4's ending, Jin Kazama's departure from the Hon-Maru dojo, G Corporation helicopters approach and begin deploying Jack-4 robot pods into the building. Heihachi Mishima and his son, Kazuya, battle the Jacks together until Kazuya leaves Heihachi for dead while escaping. The Jacks hold down Heihachi while one activates its detonator, creating a huge explosion that seemingly kills Heihachi. The only witness to the event is Raven, a mysterious ninja clad in black, who relays Heihachi's death to his superiors.

Heihachi's death is declared all over the world with people foreseeing the end of the Mishima Zaibatsu. However, somebody else takes over the company from the shadows and business continues. Two months later, the King of Iron Fist Tournament 5 is announced. During the tournament, Jin manages to defeat his great-grandfather Jinpachi in the final stage, who dissolves into dust and disappears shortly after, with his wish being fulfilled.

Development

After the release of Tekken 4, series director Katsuhiro Harada left Namco due to pressure with game's decline in sales. Harada's boss insisted him to keep producing more titles as he was capable of pleasing people with his work. After a year away, Harada went back to the company explaining it was due to his passion with fighting games. Namco first announced Tekken 5 in E3 2004 during May.

Harada aimed to make it the best game in the entire franchise to celebrate its 10th anniversary. He aimed to amplify the action elements of the games and make them more over-the-top. In regards to the handling of the game following the sales of Tekken 4, Harada claims Namco used this response to develop the game. Namco also aimed to make the game fitting for newcomers.

Reception

Tekken 5 was met with mainly positive critical response, resulting in a score of 88 out of 100 at Metacritic. Several writers found its mechanics superior to its predecessor, Tekken 4, due to the return of classic mechanics and the importance of each stage as well as faster combat. The fact that Tekken 5 removed the exclusive features from its prequel was also a subject of praise. The new mechanics to customize the characters were praised and compared with the ones from Virtua Fighter 4.

The new characters were also the subject of positive response due to the variety they provide. Additionally, the PlayStation 2 port was heavily praised for the inclusion of the first three Tekken to play, which expanded the replay value.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 225 February 2005North America · Japan 31 March 2005 · Europe 24 June 2005

Editions and related releases

Derivative works
Tekken 5: Dark Resurrection
Expanded editions
Tekken 5: Dark Resurrection
Part of
Tekken 5
Basis for
Tekken: Dark Resurrection
Expanded edition of
Tekken 5
Built on it
Tekken 5: Dark Resurrection

In the same series

Games like this

Collections4 collections

Platform libraries

Publishers

Genres

Description adapted from its source, CC BY-SA 4.0.