Ludography
72/100
Players10 ratings
60/100
Critics1 review
Tetris Plus cover

1996 · Winning Entertainment Group · Puzzle · Tetris variant

Tetris Plus

This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game Boy. This version features Classic mode, Puzzle mode, Versus mode, and Edit mode. In Puzzle mode, you must save the professor who climbs his way to the top. In order to do that, you must clear the blocks away and bring him to the bottom.

Released
1996
Platforms
ArcadeGame BoyPlayStationSega Saturn
Genres
PuzzleTetris variant
Developers
Winning Entertainment Group
Publishers
Blue Planet Software
Modes
Single-player
Perspective
Side view
Themes
Action
Country
Japan
Age ratings
ESRB E
Languages
English

About

Tetris Plus (Japanese: テトリスプラス, Hepburn: Tetorisu Purasu) is a 1995 puzzle video game developed and published by Jaleco for arcades. An entry in the Tetris series, it was Jaleco's seventh title developed for their 32-bit Mega System board and was subsequently ported to the Sega Saturn, PlayStation, and Game Boy in 1996. It followed by the arcade sequel Tetris Plus 2 in 1997.

Media

The articlegameplay, story, development, reception

Gameplay

The game consists of two main modes, Classic Mode and Puzzle Mode. Classic Mode is a standard Tetris game. Puzzle Mode is a mission-based mode where the player must clear a pre-arranged puzzle layout in a limited time. Also included is an editor for making Puzzle Mode levels, and capability for competitive multiplayer in either game mode. The console versions also have a two-player Versus Mode, which is essentially puzzle mode with two players racing for the finish line.

The biggest addition to Tetris Plus is the Puzzle Mode. The player starts with the first zone, the Egypt; later there are in order: Angkor Wat, Maya and Knossos. The final area, Atlantis, is unlocked by successfully completing the other four stages. Each of the four locations has a different level set and all of the zones, including Atlantis, have 20 levels each, for a total of 100 levels.

Reception

In Japan, Game Machine listed Tetris Plus as the sixth most successful arcade game of January 1996.

Critical response to the Sega Saturn version was generally unenthusiastic. GameSpot editor Peter Criscuola referred to it as "a feeble attempt at reviving a legend", GamePro's Scary Larry as "a poor addition to the Tetris library", and Stephen Fulljames of Sega Saturn Magazine as "certainly nothing to get excited about." The four reviewers of Electronic Gaming Monthly were more positive than most, with Dan Hsu deeming it "a good package for even a part-time Tetris fan" and Sushi-X "a rewarding title with multiple levels of fun with the same classic challenge." The Puzzle Mode was met with disapproval for various reasons: Criscuola said it was too easy, Fulljames said it was frustratingly hard, Scary Larry said it didn't differ enough from the original Tetris, and a Next Generation critic said it simply wasn't as appealing as the original. Other frequent criticisms were that the graphics are subpar, and that the controls in all the modes are more difficult and counterintuitive than in previous versions of Tetris.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade1 February 1995Worldwide
PlayStation6 September 1996Japan · North America 18 October 1996 · Europe 31 December 1997
Sega Saturn30 September 1996North America

Editions and related releases

Included in
Legends Core Plus
Followed by
Tetris Plus 2
Ported as
Tetris Plus
Built on it
Tetris Plus

Games like this

Collections7 collections

Platform libraries

Genres

Publishers

Description adapted from its source, CC BY-SA 4.0.