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75/100
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75/100
Critics17 reviews
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Metacritic18 critic reviews
68/100
Metacritic usersuser score
77/100
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84% positive21,658 reviews
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The Evil Within cover

2014 · Tango Gameworks · Adventure · Horror

The Evil Within

The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension. With limited resources at your disposal, you’ll fight for survival and experience profound fear in this perfect blend of horror and action.

Released
26 August 2014
Platforms
PlayStation 3PlayStation 4WindowsXbox 360Xbox One
Genres
AdventureHorrorPuzzleShooterSurvival horrorThird-person shooterZombie
Developers
Tango Gameworks
Publishers
Bethesda Softworks
Series
The Evil Within
Modes
Single-player
Perspective
Third person
Themes
ActionHorrorSurvivalStealth
Engine
id Tech 5
Country
Japan
Age ratings
USK 18ESRB MPEGI 18CLASS_IND 18CERO DGRAC 19+ACB R 18+
Languages
English, French, German, Italian, Polish, Russian, Spanish (Mexico), Spanish (Spain)
Time to beat
15hmain story41hcompletionist
Directors
Shinji Mikami
Composers
Masafumi Takada

About

The Evil Within is a 2014 survival horror game developed by Tango Gameworks and published by Bethesda Softworks. It was directed by Resident Evil series creator Shinji Mikami. The game centers on protagonist Sebastian Castellanos as he is pulled through a distorted world full of nightmarish locations and horrid creatures. Played in a third-person perspective, players battle disfigured nightmare-like enemies, including bosses, using guns and melee weapons, and progress through the levels, avoiding traps, using stealth, and finding collectables.

The Evil Within was released for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One in October 2014. Upon release, the game received generally positive reviews from critics, who praised the game's horror elements, gameplay and atmosphere, while criticism was directed at the game's story, characters, and technical issues. A sequel, The Evil Within 2, was released in October 2017.

›Story

While investigating the scene of a gruesome mass murder, Detective Sebastian Castellanos and his partners encounter a mysterious and powerful force. After seeing the slaughter of fellow officers, Sebastian is ambushed and knocked unconscious. When he awakens, he finds himself in a deranged world where hideous creatures wander among the dead. Facing unimaginable terror and fighting for survival, Sebastian embarks on a frightening journey to unravel what’s behind this evil force.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The single-player story is arranged in 15 chapters, which players complete in order to progress through the story. The game is played from a third-person perspective in which scavenging for supplies and learning when to fight or run are key to surviving the dangers of the game. Such dangers include: bear traps, barbed wire traps, bombs, and spike traps; 'The Haunted', the game's most common enemy; 'Reborn Laura', a multi limbed, long haired, crawling creature; Ruvik, the game's main antagonist; 'The Keeper', a large humanoid with a safe as a head who wields a large meat tenderizer hammer; and 'Sadist', a large humanoid wearing a spiked metal mask on his face, wielding a chainsaw covered in blood.

Sebastian Castellanos, the protagonist, needs to make use of the environment and things he may find in order to survive. The game world can transform during scripted events and as a result of player actions, altering locations and creating new paths or teleporting the player to new areas. Sebastian can find and use Syringes and Medical Kits to heal himself when injured. The Medical Kit expands Sebastian's health, but causes hallucinations to occur for a short time. Collecting vials of 'Green Gel' hidden throughout the game, players can upgrade Castellanos' abilities; more ammunition, extra stamina, and additional health are some of the upgrades.

Story

While investigating the scene of a mass murder at Beacon Mental Hospital, Krimson City Police Detective Sergeant Sebastian Castellanos (Anson Mount), his partner Joseph Oda (Yuri Lowenthal), police officer Oscar Connelly (Kiff VandenHeuvel), and Junior Detective Juli Kidman (Jennifer Carpenter) find themselves suddenly thrown into an unreal world, after hearing a high-pitched noise. Shortly after this occurs, Sebastian is separated from his partners and is forced to flee from a monstrous man wielding a chainsaw. Upon reuniting with his colleagues, they attempt to escape via ambulance while Krimson City is destroyed by a massive earthquake, eventually causing them to crash. Freeing himself from the wreckage, Sebastian wanders through dark forests and abandoned buildings full of monstrous creatures and witnesses the apparition of a disfigured man in a white hood.

Sebastian runs into Connelly, who is suffering from a strange form of transformation which compels him into a murderous rage. Sebastian is then forced to kill Connelly in self defense. Sebastian soon encounters one of Beacon's doctors, Marcelo Jimenez, who is searching for his patient, Leslie Withers. Jimenez identifies the hooded stranger stalking them as Ruvik.

Development

The Evil Within began development in late 2010 under the codename "Project Zwei". Resident Evil creator Shinji Mikami served as the game's director, with development taking place at his studio Tango Gameworks. The studio was bought by ZeniMax Media in 2010, shortly after development began. Initially, Mikami had no interest in making another survival horror game but after realizing there was a demand for one, he felt compelled to respond. The other reason was because he believed that contemporary horror games relied more on action than survival.

The game was announced in April 2013. Believing that the tropes of the survival horror had become predictable over time, the design deliberately attempts to make the player feel powerless by taking place in confined spaces, limiting ammunition, and presenting near-invincible enemies that promote running and hiding over engaging in combat. Art director Naoki Katakai said that the design concept of enemies, such as those wrapped in barbed wire or filled with glass shards, is that they are victims suffering under a greater evil. The asylum itself was inspired by the Winchester Mystery House, a Californian mansion famous for its architectural curiosities.

Reception

The Evil Within received "generally favorable" reviews from critics for the Xbox One and PS4 versions, while the PC version received "mixed or average" reviews, according to review aggregator website Metacritic.

Computer and Video Games (CVG) described it as "the game Resident Evil 5 should have been", although they were critical of some technical issues. VideoGamer.com liked the gunplay and horror, but disliked the story and its pacing, stating: "The Evil Within has enough magic to make it a worthy investment." Destructoid said: "[The game] will definitely scratch the itch of someone who has been pining for a return to the older days of gaming, but everyone else who has come to expect that certain layer of polish likely won't be amused." Polygon's Philip Kollar summed up his thoughts by saying: "The Evil Within has great moments where the excellent combat and creepy environmental design come together. But those moments are fleeting, inevitably sapped of their delightful terror by design choices that feel trapped in the glory days of a decade ago."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 314 October 2014North America · Australia 16 October 2014 · Europe 18 October 2014 · Japan 23 October 2014
Windows14 October 2014North America · Europe 14 October 2014 · Australia 16 October 2014
Xbox 36014 October 2014North America · Europe 14 October 2014 · Australia 16 October 2014 · Japan 23 October 2014
Xbox One14 October 2014North America · Europe 14 October 2014 · Australia 16 October 2014 · Japan 23 October 2014
PlayStation 414 October 2014North America · Australia 16 October 2014 · Europe 18 October 2014 · Japan 23 October 2014

Editions and related releases

Included in
The Evil Within Double FeatureThe Evil Within Digital BundleThe Evil Within Bundle
Downloadable content
The Evil Within: The ExecutionerThe Evil Within: The AssignmentThe Evil Within: The Consequence
Built on it
The Evil Within: The ExecutionerThe Evil Within: The AssignmentThe Evil Within: The Consequence
Editions
The Evil Within: Limited Edition

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