
- 73/100
- Players442 ratings
- 74/100
- Critics15 reviews
More scores
- Metacritic16 critic reviews
- 78/100
- Metacritic usersuser score
- 65/100
- GameFAQsJust Right
- 3.71/5
- Player reviews
- 72% positive12,458 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$19.99
Where to get it

2013 · Visceral Games · Adventure · Horror
Dead Space 3
Dead Space 3 is a 2013 survival horror action video game developed by Visceral Games and published by Electronic Arts for PlayStation 3, Windows, and Xbox 360. It is the third and final main entry in the Dead Space series. The game supports online cooperative multiplayer sessions in which a second player takes the role of new character John Carver.
- Released
- 5 February 2013
- Platforms
- PlayStation 3WindowsXbox 360Xbox One
- Genres
- AdventureHorrorPuzzleScienceShooterThird-person shooter
- Developers
- Visceral Games
- Publishers
- Electronic Arts
- Series
- Dead Space
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Third person
- Themes
- ActionScience fictionHorrorSurvivalStealth
- Country
- United States
- Age ratings
- USK 18GRAC 19+ACB MA 15+ESRB MPEGI 18
- Languages
- English, French, German, Italian, Russian, Spanish (Spain)
- Time to beat
- 14hmain story19hwith extras32hcompletionist
- Composers
- Jason Graves, James Hannigan
About
Dead Space 3 is a 2013 survival horror action video game developed by Visceral Games and published by Electronic Arts for PlayStation 3, Windows, and Xbox 360. It is the third and final main entry in the Dead Space series. The game's story follows player-character Isaac Clarke and his allies as they explore a frozen planet, Tau Volantis, to discover the origins of the growing threat from their enemies, the Necromorphs. Players control Isaac and explore the environment, solve puzzles, and find resources, while fighting Necromorphs and hostile humans called Unitologists. The game supports online cooperative multiplayer sessions in which a second player takes the role of new character John Carver.
Production of the game began in 2011 after the release of Dead Space 2; the sequel was initially planned as a horror-focused experience but demands from Electronic Arts resulted in the introduction of action elements, the de-emphasis of horror themes, and the introduction of microtransactions. The gameplay was adjusted based on the new setting, and the story was written to close out the series and explain the remaining mysteries of the Necromorphs. Composers Jason Graves and James Hannigan wrote the game's score. A downloadable content (DLC) episode subtitled Awakened was released in March 2013; it was developed with more focus on horror elements.
›Story
Journey across space to the icy planet of Tau Volantis with Isaac Clarke and Sgt. John Carver to discover and destroy the source of the Necromorph outbreak. Comb the harsh environment for raw materials and scavenge parts to create the ultimate customized weapons and survival tools. You’ll need them if Issac and Carver hope to make it off the planet alive.
And Necromorphs are just one of many enemies they’ll face this time around. Overcome avalanches, treacherous ice climbs, violent wilderness, and an army of deadlier, more evolved enemies on your mission to save mankind from the impending apocalypse.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Dead Space 3 is a science-fiction-themed survival horror action video game. Players control lead character Isaac Clarke from a third-person perspective through a level-based narrative campaign. Players navigate a variety of environments—mostly on the ice-covered planet Tau Volantis—completing narrative-based missions, solving physics-based puzzles in the environment, and fighting monsters called Necromorphs. In addition to standard movement, Isaac can climb some ladders to reach high platforms and rappel up and down some vertical slopes with accompanying controls for sideways movements and dodging environmental threats.
During some sections, Isaac can explore outer space but has a limited supply of air. Some areas are subject to weightlessness, with Isaac using his RIG suit to explore debris and spacecraft.
Story
Dead Space 3 is set in the 26th century. In the backstory, resource-starved humanity experimented with an alien artifact called the Black Marker, which triggered dementia and mental illness, and changed corpses into monsters called Necromorphs. During the initial outbreak, a new religion called the Church of Unitology emerged, worshipping the Marker as a divine force that would lead humanity to a unified state, dubbed "Convergence". Later experiments with copies known as Red Markers yielded the same result, prompting the Earth Government (EarthGov) to conceal the Red Markers.
The Marker incidents are revived when the mining ship USG Ishimura discovers one on the planet Aegis VII. In the present, the Markers are attacking humanity; while EarthGov tries to contain the crisis and exploit the Markers for their energy, the Church of Unitology works to spread the Markers' influence.
Development
Following the release of Dead Space 2, the team of developers at studio Visceral Games found sales were similar to those of the first game but the production budget had increased. A 2012 report showed Dead Space 3 was almost canceled following the poor sales of Dead Space 2, which disappointed publisher Electronic Arts. The team felt the need to incorporate more mainstream elements into the series. The game's director was Ben Wanat, who had worked on the series as a designer of the Necromorphs and as a writer of the series' background lore.
David Woldman was senior producer. After the increased action focus of Dead Space 2, Wanat wanted to return to survival-horror elements with the crafting system that was originally designed to emphasize Isaac's engineering background. To broaden the third game's appeal, the developers altered the game's genre by incorporating action elements, though there was an effort to keep the horror elements the series was known for. Antony Johnston, who had written for the original game and its related media, said the decision was indicative of the team's wishes and a "necessary evil" to increase sales.
Reception
Dead Space 3 received "generally favorable" reviews from critics, according to review aggregator website Metacritic. During the 2013 National Academy of Video Game Trade Reviewers Awards, Dead Space 3 was nominated in the categories "Animation, Interactive"; "Direction in a Game Cinema"; "Sound Effects"; and "Use of Sound, Franchise". Upon its release, Dead Space 3 received generally positive reviews from critics, many of whom praised its gameplay, crafting system, and graphics. A common criticism was the move from survival-horror toward action, which many felt weakened the experience. Fan reaction was also mixed on the change to an action-heavy experience, both before and after release.
Tim Turi of Game Informer and Arthur Gies of Polygon were positive about the game, saying the incorporation of action benefited the series without diluting its horror and aesthetic, and praising the co-op mode as an unobtrusive addition. Shaun McInnis of GameSpot, while calling its story convoluted, praised its atmospheric presentation and gameplay additions. Nathan Ditum of PC Gamer praised the game's tone and co-op elements, though he noted pacing issues due to its size and the disjointed nature of its chapters; he also said the game is a natural evolution of the series and still carries key elements of the Dead Space series. Joystiq's Ludwig Kietzmann called Dead Space 3 "an exciting, shocking and mammoth adventure", praising its integration of action elements and co-op mode, and lauded its space sections as some of the best parts of the game. Computer and Video Games's Matthew Pellett praised the mechanics, highlighting some early co-op sections and enemy designs for their use of horror but said several elements, including changes to ammunition and a lack of variety, were detrimental, and that the game "[wasn't] Dead Space anymore".
Speedruns
- Any%Mattmatt1h 37m 25s
- Any% Co-opMattmatt1h 37m 45s
- GlitchlessMattmatt3h 01m 04s
- Glitchless Co-opMattmatt3h 08m 14s
- Awakened DLCMattmatt11m 56s
- Awakened DLC Co-opMattmatt11m 28s
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Dead Space Collection
- Downloadable content
- Dead Space 3: AwakenedDead Space 3: Enervator
- Built on it
- Dead Space 3: Awakened
- Editions
- Dead Space 3: Ultimate EditionDead Space 3: Limited Edition
In the same series
87Dead Space
2008 · PlayStation 3, Windows +1
Visceral Games
Timed Nintendo75Dead Space Extraction
2009 · Wii, PlayStation Portable +1
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48Dead Space Ignition
2010 · PlayStation 3, Windows +1
Sumo Digital
74Dead Space (mobile game)
2011 · Android, iOS
88Dead Space 2
2011 · PlayStation 3, Windows +1
Visceral Games
87Dead Space
2023 · Remake · PlayStation 5, Windows +1
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Collections8 collections
Platform libraries
- Xbox 360 games (A–L)
- Backward-compatible games for Xbox One and Series X/SList of compatible titles from Xbox 360
- PlayStation 3 games (D–I)
Years
- Games released in 2013List › January–March
Genres
Players
Description adapted from its source, CC BY-SA 4.0.
