
- 60/100
- Players32 ratings
- 50/100
- Critics1 review

2002 · RFX Interactive · Adventure · First-person shooter
Turok: Evolution
Get locked and loaded in an exciting prequel to the Turok series. Turok: Evolution is an epic adventure set against the backdrop of living jungles, mysterious temples, and deadly dinosaurs. Battle over 32 types of dinosaurs as Tal'Set, a warrior caught in the midst of a brutal war in the Lost Land. Use your arsenal of all-new weapons including Variable Payload Cruise Missiles, Gravity Disruptor beams, and the Swarm Bore.
- Released
- 26 August 2002
- Platforms
- GameCubePlayStation 2WindowsXbox
- Genres
- AdventureFirst-person shooterShooter
- Developers
- RFX Interactive
- Publishers
- —
- Series
- Turok
- Modes
- MultiplayerSingle-player
- Perspective
- First person
- Themes
- ActionScience fictionSurvival
- Country
- FranceUnited States
- Age ratings
- PEGI 16ESRB M
About
Turok: Evolution is a first-person shooter game in the Turok series. A prequel to Turok: Dinosaur Hunter (1997), it was developed by Acclaim Studios Austin and published by Acclaim Entertainment. It was released for the PlayStation 2, Xbox and GameCube in 2002, alongside a handheld version for the Game Boy Advance. A port of the home console game was released for Windows in 2003, for the European market.
While previous home console games in the series were exclusive to the Nintendo 64, Turok: Evolution marked the series' debut on next-generation platforms. Development was underway in 2001, after a year of creating the game development tools and engine. Turok: Evolution received mixed reviews according to Metacritic. The series was rebooted with a 2008 entry titled Turok.
Keywords
- vehicular combat
- dinosaurs
- bloody
- death
- mutants
- artificial intelligence
- on-rails
- airplane
- boss fight
- vehicle combat
- split-screen multiplayer
- based on - comics
Media
The articlegameplay, story, development, reception
Gameplay
Turok: Evolution is primarily a first-person shooter. The player, taking on the role of Tal'Set, can run, jump, crouch, swim, and climb ladders and vines. In addition to Sleg troops, other enemies include wild animals such as dinosaurs. A tomahawk is available for combat against enemies, and numerous other weapons can be found throughout the game, including grenades, pistols, shotguns, flamethrowers, and rocket launchers.
The game is played across 15 levels; several are played from a third-person perspective, with the player controlling a pterosaur through the sky while fighting land- and air-based enemy forces. Portions of the flying levels are played as a rail shooter while other areas provide freedom of movement. Health replenishments are present in both the first-person and flying levels.
Story
The game begins with the seer, Tarkeen, explaining the history of the Lost Lands which had, for years, been fought over by tyrannic warlords.
On Earth during the old west, Tal'Set faces off with his enemy, Captain Bruckner, and succeeds in knocking the gun out of his hand, but both of them are suddenly and inexplicably sucked into a wormhole. The wormhole opens in the jungle canopy of the Lost Land, and Tal'Set is nearly killed from the fall. He is found unconscious by the people of the River Village who call upon Tarkeen to heal him. Once healed, Tal'Set enters the jungle to fight reptilian humanoids known as the Sleg, aiming to keep them away from the Village. Tal'Set and River Village pilot Genn fly upon pterosaur-back to evict the Sleg from the jungle and destroy their airship.
Development
Turok: Evolution was developed by Acclaim Studios Austin (previously Iguana Entertainment), which also handled the previous Turok games. David Dienstbier, who was creatively involved with the earlier installments, served as the game's director. A year before the release of Turok 3: Shadow of Oblivion (2000), it was decided that the following installment would return the series to its roots with a substantial jungle setting. This new game, which ultimately became Turok: Evolution, would serve as a prequel to the original installment, Turok: Dinosaur Hunter (1997). Another early decision was to develop it for multiple game platforms; among home consoles, the Turok series was exclusive to the Nintendo 64 up to that point.
Turok: Evolution had a development team of more than 35 people. A year was spent creating the game development tools and engine, with actual development of game content beginning in 2001. Turok: Evolution marked the series' debut on next-generation consoles: GameCube, PlayStation 2 (PS2), and Xbox. The three versions share the same storyline and gameplay, with only minor graphical differences.
Reception
Turok: Evolution received "mixed or average" reviews, according to review aggregator Metacritic. Among the home console versions, an analysis by IGN found the Xbox game best on account of its graphics and sound, while noting the PS2 version had the worst graphics and load times. PC Zone criticized the Windows version as a bad port with poor graphics.
Scott Alan Marriott, reviewing the GameCube version for AllGame, noted that the game addressed numerous complaints regarding the earlier Turok installments. However, he found that some of the changes made for a worse game experience: "The level design is less interesting [...], with linear stages taking minutes to complete. Also gone are the cinematic cut-scenes to help tie the story together and create a sense of purpose." Marriott was also frustrated by the controls in the flying levels and considered the game's overall graphical quality "wildly inconsistent", although he praised the sound effects and music.
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Turok: Evolution
- Built on it
- Turok: Evolution (Game Boy Advance video game)
In the same series
74Turok: Dinosaur Hunter
1997 · Game Boy, Linux +5
Acclaim Studios Austin
69Turok 2: Seeds of Evil
1998 · Linux, Nintendo 64 +4
Acclaim Studios Austin
Nintendo exclusiveTurok 2: Seeds of Evil (Game Boy Color)
1998 · Port · Game Boy Color
Nintendo exclusive70Turok: Rage Wars
1999 · Nintendo 64
Acclaim Studios Austin
61Turok 3: Shadow of Oblivion Remastered
2000 · Nintendo 64, Xbox Series X/S
Bit Managers
Nintendo exclusiveTurok: Evolution (Game Boy Advance video game)
2002 · Port · Game Boy Advance
RFX Interactive
69Turok
2008 · PlayStation 3, Windows +1
Propaganda Games
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Collections5 collections
Platform libraries
- Xbox gamesGames
- Xbox games compatible with Xbox 360List of compatible Xbox games
- GameCube gamesGames
- PlayStation 2 games (L–Z)Games list (L–Z)
Genres
Description adapted from its source, CC BY-SA 4.0.
