Ludography
69/100
Players20 ratings
75/100
Critics4 reviews
Kill Switch cover

2003 · Namco · Shooter · Third-person shooter

Kill Switch

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies.

Released
28 October 2003
Platforms
Game Boy AdvancePlayStation 2WindowsXbox
Genres
ShooterThird-person shooter
Developers
Namco
Publishers
Namco
Modes
MultiplayerSingle-player
Perspective
First personThird person
Themes
ActionScience fiction
Engine
RenderWare
Country
United States
Age ratings
PEGI 16ESRB T
Languages
English
Time to beat
2hmain story7hcompletionist

About

Kill Switch (stylized as kill.switch) is a third-person shooter video game developed and published by Namco Hometek for the PlayStation 2 and Xbox. A port for Microsoft Windows was released in 2004 while an abridged Game Boy Advance port developed by Visual Impact was released the same year.

The most distinguishing characteristic of Kill Switch is its cover system, a mechanic that has the player character taking cover behind objects and around corners in a manner similar to Namco's own Time Crisis series of light-gun shooters as well as Koei's third-person shooter WinBack and Hideo Kojima's stealth game Metal Gear Solid 2: Sons of Liberty.

Keywords

  • modern warfare
  • death
  • military
  • run and gun
  • futuristic
  • artificial intelligence
  • over the shoulder
  • one-man army
  • modern military
  • polygonal 3d
  • sniping
  • difficulty level

Media

The articlegameplay, story, development, reception

Story

Protagonist Nick Bishop (voiced by Marcus McCollum) is a super soldier remotely controlled via direct neural connection by a man known only as "Controller" (voiced by Chuck McQuary) in a series of combat missions designed to bring "the North" and "the West" to war. Profiteer Archer (voiced by Adam Baldwin) plans to benefit by selling the technology used to control Bishop, who gives Controller headaches on recollection of suppressed memories featuring a woman and the phrase "Say my name". Moments before launching a biological warhead, Controller is killed by a surge triggered when a woman known as "Duchess" (voiced by Adrienne Wilkinson) seizes control of Bishop. Sent to attack Controller's base, Bishop's memories are eventually restored: the woman from his memories was his new wife, who Archer killed when he captured Bishop to sell the technology inside him. Freed, Bishop kills Archer in a final assault and walks away.

Reception

Kill Switch received "average" reviews on all platforms except the Xbox version, which received "generally favorable reviews", according to the review aggregation website Metacritic. Criticism was directed towards its thin plot and simplistic level design, while the gameplay mechanics, especially the cover system, were lauded and considered engaging. It was compared to the Time Crisis series. The Xbox version was said to possess enhanced graphics over the PS2 version.

switch's textures and character models are the stuff. The controls take a while to master, but once you do, they are super slick. Some of the voice acting is pretty haggard, but overall the sound is muscular. A mega effort."

Legacy

Kill Switch is best remembered for its cover system as a core game mechanic, and for introducing the blind fire mechanic to the cover system. Several shooters took inspiration from Kill Switch and implemented similar cover systems. In the design of Gears of War, lead developer Cliff Bleszinski of Epic Games credits Kill Switch's cover system as one of the influences they put into the game's design, as its lead designer Chris Esaki was employed by Epic Games and was involved in the development of Gears of War.

Naughty Dog's Uncharted: Drake's Fortune, which began development in 2005 and was released in 2007, also took inspiration from Kill Switch, which Uncharted's lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system. Other examples of shooters that featured Kill Switch-inspired cover systems include the 2005 third-person shooter CT Special Forces: Fire for Effect, and the 2006 games Tom Clancy's Rainbow Six: Vegas, a first-person shooter released in the same month as Gears of War, and Killzone: Liberation, an isometric shooter released a month before Gears of War.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 228 October 2003North America · Europe 2 February 2004
Xbox28 October 2003North America
Windows3 March 2004North America · Europe 31 March 2004

Editions and related releases

Ported as
Kill.Switch
Built on it
Kill.Switch

Games like this

Collections7 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.