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85/100
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86/100
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Metacritic68 critic reviews
88/100
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85/100
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91% positive187,866 reviews
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Doom Eternal cover

2020 · First-person shooter · Horror

Doom Eternal

Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, an expanded weapon arsenal, and a multiplayer mode called Battlemode, where one player-controlled Slayer fights two player-controlled demons.

Released
20 March 2020
Platforms
Nintendo SwitchPlayStation 4PlayStation 5StadiaWindowsXbox OneXbox Series X/S
Genres
First-person shooterHorrorScienceShooterTwitch shooter
Developers
—
Publishers
Bethesda Softworks
Series
Doom
Modes
MultiplayerSingle-player
Perspective
First person
Themes
ActionFantasyScience fictionHorrorWarfare
Engine
id Tech 7
Country
United States
Age ratings
PEGI 18USK 18CERO ZACB R 18+GRAC 19+CLASS_IND 18ESRB M
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian and 2 more
Time to beat
15hmain story30hcompletionist
Composers
Mick Gordon

About

Doom Eternal is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks. It is the sequel to Doom (2016), and the seventh game in the Doom series. The story follows the Doom Slayer once again, on a mission to end Hell's consumption of Earth and foil the alien Maykrs' plans to exterminate humanity. Doom Eternal introduces several new weapons and enemy types, and has a large focus on resource management in which players can gain the Slayer's ammo, armor and health by executing enemies in close range.

Along with the single-player campaign, a multiplayer mode, Battlemode, was introduced. In this mode, players can either play as the Doom Slayer or as a demon, and fight until either the Doom Slayer defeats the demons, or vice versa.

›Story

Earth has been overrun by demons, wiping out 60% of the planet's population. The Doom Slayer returns with a satellite fortress to end the invasion by hunting down three Hell Priests who serve the Khan Maykr, an angelic being willing to sacrifice humanity for her own race's survival. As the Slayer eliminates the priests one by one, he uncovers a deeper conflict between Heaven, Hell, and an ancient pact that has fed on human souls for eons.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Doom Eternal is a first-person shooter, in which players control the Doom Slayer, who must battle the demonic forces of Hell. Like its predecessor, combat is fast-paced, requiring players to always stay on the move. The Slayer is equipped with a large variety of weapons, as well as throwables such as grenades and ice bombs. The Super Shotgun is equipped with a grappling hook, that grabs onto enemies and slingshots player towards them.

Some weapons in the game have secondary fire modes that alter their functions. As players progress, they will earn points to upgrade their weapons. Each weapon modification has a mastery skill that can be earned through completing a specific gameplay challenge. Additionally, the developers included the option to have a centered weapon view, which was traditional in the first two Doom games and was added as a post-release update to Doom 2016.

Story

In 2163, fourteen years after the events on Mars, Earth has been overrun by demons, wiping out 60% of the planet's population. The Union Aerospace Corporation (UAC) has been fully corrupted into a demonic cult. What remains of humanity has either fled Earth or joined the Armored Response Coalition (ARC) resistance movement. The Doom Slayer, having previously been betrayed by Dr.

Samuel Hayden, returns with a satellite fortress controlled by the AI VEGA to quell the demonic invasion by killing the Hell Priests: Deags Nilox, Ranak, and Grav. The priests serve an angelic being known as the Khan Maykr, who seeks to sacrifice mankind for her own race's survival. The Slayer teleports to Earth and kills Deag Nilox, but the Khan Maykr transports the two remaining priests to unknown locations.

Development

Doom Eternal was developed by id Software. Pre-production of the game began in 2016, while early production started in 2017. After Doom (2016) was met with a positive reception, the studio wanted to build on the positive momentum by working on a sequel and addressing the shortcomings of that game. During the marketing cycle, id Software frequently compared Eternal to Evil Dead II, where it significantly expanded on the foundation established by its predecessor.

Both Hugo Martin and Marty Stratton returned, with Martin as game director and Stratton as executive producer. The team size of Eternal was about 35% to 45% larger than that of its predecessor.

Reception

Doom Eternal received "generally favorable" reviews, according to review aggregator website Metacritic. Fellow review aggregator OpenCritic assessed that the game received "mighty" approval, being recommended by 95% of critics.

Several reviewers praised the combat for being both approachable and deep, others perceived it to be a more challenging game when compared with its predecessor, though some noted that the gameplay became much more rewarding once they had mastered the combat. Phil Hornshaw from GameSpot noted that players had to "constantly calculate the best ways to [..] stay alive" by analyzing the battlefield and engaging their targets strategically to maximize the Slayer's resources. Andrew Reiner from Game Informer wrote that the game had the best combat in the series, in particularly commending the diverse array of weapons for allowing players to approach targets in different ways.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows19 March 2020Worldwide
PlayStation 420 March 2020Worldwide
Xbox One20 March 2020Worldwide
Stadia20 March 2020Worldwide
Nintendo Switch8 December 2020Worldwide · Europe 15 June 2021
PlayStation 529 June 2021Worldwide
Xbox Series X/S29 June 2021Worldwide

Editions and related releases

Included in
Doom: Eternal - Deluxe EditionDoom Anthology
Downloadable content
Doom Eternal: The Ancient Gods - Part OneDoom Eternal: The Ancient Gods - Part Two
Expansions
Doom Eternal: The Ancient Gods - Expansion Pass
Follows
Q513867Doom (2016)
Built on it
DOOM Eternal: The Ancient Gods - Part OneDOOM Eternal: The Ancient Gods - Part TwoDoom Eternal: The Ancient Gods - Expansion Pass
Editions
Doom: Eternal - Deluxe Edition

In the same series

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Description adapted from its source, CC BY-SA 4.0.