

2005 · Action · Arcade
Frog Feast
A 16-bit remake of the game Frog Bog, which was originally released on the Atari 2600. The game has been released on a variety of platforms, but originated during the Classic Gaming Expo 2005. It is consistently being ported to new platforms.
- Released
- 2005
- Platforms
- Amiga CD32ArcadeAtari JaguarAtari Jaguar CDCD-iColecoVisionDreamcastNeo GeoNeo Geo CDPhilips CD-iSNESSega CDSega Genesis
- Genres
- ActionArcade
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Action
- Languages
- English
About
Frog Feast is a 2005 action video game by independent developer Rastersoft and originally published by OlderGames for the Neo Geo CD and Sega CD. It was ported to Genesis, Super Nintendo Entertainment System, X68000, CD-i, Jaguar CD, Jaguar, Amiga CD32, Dreamcast, and FM Towns Marty. Frog Feast is a clone of the 1978 Frogs arcade game by Gremlin Industries. Players control frogs on lily pads attempting to eat more flies than the other in a set time limit.
The game was programmed by Charles Doty. Versions for Nuon and TurboDuo were planned but never released. Frog Feast received mixed reception from reviewers.
Keywords
- abstract
Media

The articlegameplay, story, development, reception
Gameplay
Frog Feast is an action game similar to the 1978 Gremlin arcade game Frogs (a clone of Frogs was released in 1982 as Frog Bog on the Intellivision, also known as Frogs and Flies on the Atari 2600). The game can be played by either a single-player against a computer-controlled opponent, or a second player. The objective of the game is to eat more flies than the other within a set time limit. Each frog jumps from one lilypad to the other, while a number of flies fly around the screen.
The player pushes the fire button to eat flies with the frog's tongue, but only when hopping to a lilypad. The flies are worth one point when they are eaten. Each round starts out in the morning with and the game progresses throughout the day, with the sky turning a clearer shade of blue, and eventually turning darker as the day ends. The frog who has captured the most flies during gameplay is the winner. There are no options or settings menu.
Development
Frog Feast was created by Rastersoft, a small-scale game developer established in 2005 with the goal to support discontinued platforms with new titles. It was programmed by Charles Doty, who previously worked for Cinematix Studios on titles published by Eidos Interactive (formerly Domark), such as Total Mayhem (1996) and Revenant (1999). Doty became interested in supporting old consoles and arcade systems, and wanted to enter the video game industry to program for 16-bit consoles. Doty wanted a simple game design that would be fun to play and realistic to complete on any system, but the project grew beyond his initial plans.
The game was initially coded in assembly language, before Doty switched to C with assembly language within a month of starting production, allowing him to implement low level routines. As the project began to progress, Doty contacted OlderGames about marketing the game, as he had previously worked for the company on unreleased Neo Geo, Sega CD, and TurboDuo versions of Super Fighter (1993). W. Bivins in 2002, which focused on publishing unreleased titles as well as developing new titles for classic consoles.
Reception
Frog Feast garnered mixed reception from reviewers. PC Action's Joachim Hesse gave the Atari Jaguar release a negative rating. However, Hesse expressed that "All two Jaguar owners who are still active can celebrate - because hey, releasing something like this after Crysis & co. is also kind of cool."
Kieren Hawken writing in Atari User reviewed the Atari Jaguar CD version. Hawken found the visuals basic but well drawn and commended the audio, but felt that its simple concept would only appeal to fans of Frog Bog (1982) on the Intellivision and dedicated collectors.
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Collections2 collections
Platform libraries
- Dreamcast gamesUnlicensed games
- CD-i gamesLater Releases
Description adapted from its source, CC BY-SA 4.0.