Ludography
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Lethal Enforcers cover

1992 · Konami · Light gun shooter · Shooter

Lethal Enforcers

Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way.

Released
14 October 1992
Platforms
ArcadePlayStationSNESSega CDSega Genesis
Genres
Light gun shooterShooter
Developers
Konami
Publishers
Konami
Modes
Local multiplayerMultiplayerSingle-player
Perspective
First person
Themes
Action

About

Lethal Enforcers is a 1992 light gun shooter video game developed and published by Konami for arcades. The graphics consist entirely of digitized photographs and digitized sprites. Home console versions were released for the Super NES, Sega Genesis, and Sega CD, and include a revolver-shaped light gun known as the Justifier.

The game was a critical and commercial success, becoming one of the top five highest-grossing dedicated arcade games of 1993 in the United States. However, it also caused controversy as it allowed players to shoot photorealistic representations of enemies. Lethal Enforcers was followed by Lethal Enforcers II: Gun Fighters. Both games would later be released in the two-in-one compilation Lethal Enforcers I & II (Lethal Enforcers Deluxe Pack in Japan) for the PlayStation.

Keywords

  • rail shooter
  • helicopter
  • shooting gallery
  • hostages
  • crime
  • high score
  • boss fight
  • bonus stage
  • bundled with peripherals
  • destructible environment
  • sega channel
  • retroachievements

Media

The articlegameplay, story, development, reception

Gameplay

The game is viewed from a first-person perspective. 357 Magnum, a semi-automatic pistol, a combat shotgun, an assault rifle, a submachine gun, or a grenade launcher. The submachine gun and grenade launcher can only be used once while other weapons can be reloaded like the service revolver. Losing a life reverts the player's weapon to the revolver.

The game ends when all lives are lost, unless the player chooses to continue. Along the way, extra lives can be earned per 2,000 points (1,000 in console ports) scored. There are bonus points (10 each) for destroying certain targets. 8 points per enemy shot.

Story

The player assumes control of a Chicago Police Department (CPD) officer named Don Marshall in Chicago, Illinois, who is at a donut shop for a break. While sipping the last drop of coffee, he gets a call from his dispatcher. They realize that a major crime organization has invaded town, and they need his help on the double. He is one of the two survivors of the elite group of officers.

The rest have ended up in the hospital or killed. Once the call ended, he decided to check out the bank. From that point on, he is going to experience the toughest job that he would have during his years in the police force. He has been assigned and agrees to help stop a growing crime wave that puts the city's security in serious jeopardy, along with a helper (a second player can join in).

Reception

In the United States, RePlay listed the game as the third top-grossing upright arcade game in November 1992, and then as the top-grossing upright arcade game from December 1992 to January 1993, before becoming one of the top five highest-grossing dedicated arcade games of 1993 in the United States. In Japan, Game Machine listed Lethal Enforcers as the top-grossing upright/cockpit arcade unit of December 1992. It was later the top-selling Sega CD game of November 1993 in the United States.

GamePro gave rave reviews for the Sega CD, Genesis, and SNES versions; for the SNES version, they cited the accuracy of the Konami Justifier, the realistic graphics, and the "appropriately hyper music". Electronic Gaming Monthly scored the SNES version 24 out of 40 (6 out of 10 average). Though they noted that the port was technically impressive, they felt the brutal violence was toned down to the point where the spirit of the game was lost.

Legacy

Lethal Enforcers popularized the use of digitized sprites and backgrounds in light gun shooters. Its release coincided with the release of another popular game using digitized sprites around the same time, Mortal Kombat (1992). Lethal Enforcers subsequently became the yardstick by which later light gun shooters were compared to up until the mid-1990s. Digitized sprites also became the most popular graphical representation for light gun shooters up until the mid-1990s, with the arrival of Sega AM2's Virtua Cop (1994) which replaced them with 3D polygon graphics.

A level in Konami's shooter Jikkyō Oshaberi Parodius is modeled after Lethal Enforcers and has the player character avoiding moving crosshairs. Both the blue and pink Konami Justifiers appear at the bottom of the screen during the stage.

Releases by platformdates and regions as published

PlatformReleasedRegions
Sega Genesis14 October 1992Worldwide
SNES14 October 1992Worldwide
Arcade14 October 1992Worldwide
Sega CD14 October 1992Worldwide
PlayStation14 October 1992Worldwide

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Platform libraries

Genres

Licensing

Description adapted from its source, CC BY-SA 4.0.