Ludography
80/100
Players17 ratings
70/100
Critics1 review
More scores
Metacritic21 critic reviews
77/100
Metacritic usersuser score
78/100
GameFAQsTough
3.59/5
Player reviews
86% positive3,819 reviews
Steam Deck
Unsupported
Runs on
Windows, Mac, Linux
Price
US$24.99

Where to get it

Xenonauts cover

2014 · Goldhawk Interactive · Indie · Science

Xenonauts

Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.

Released
17 June 2014
Platforms
LinuxWindowsmacOS
Genres
IndieScienceSimulationStrategyTacticalTurn-based strategyTurn-based tactics
Developers
Goldhawk Interactive
Publishers
Goldhawk Interactive
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Science fiction
Engine
PlayGround SDK
Country
United Kingdom
Languages
English
Time to beat
33hmain story94hcompletionist

About

Xenonauts is a turn-based science fiction video game developed and published as the maiden title of London-based independent game studio Goldhawk Interactive. Inspired by the 1994 game UFO: Enemy Unknown, gameplay involves the player taking the role of the commander of a clandestine organization known as the Xenonauts, and attempting to defeat an alien invasion of Earth in the alternative history year 1979. The game was released on June 17, 2014 for Microsoft Windows. Ports to Mac OS X and Linux were initially based on the Wine compatibility layer, until native ports became available in September 2015. A sequel, Xenonauts 2, was released through early access in 2023.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The game utilizes the fundamental mechanics of the early X-COM games, in this case considered to be the real-time global air control and strategic management and research components of the game, coupled with turn-based ground combat where the player controls a squad of soldiers and vehicles against the alien forces. Soldiers can develop their attributes through combat experience. All terrain in the ground combat maps is destructible.

Features advertised by Goldhawk as "enhancements" to the original X-COM model include the following:

Story

In an alternate history 1958, an alien UFO enters Earth's atmosphere over Iceland and is immediately hostile to the fighters scrambled to intercept it. The United States and Soviet Union use nuclear missiles to shoot down the UFO, which then self-destructs. The governments of the world realise that a hostile interstellar alien race is too much for any of them to face alone, so the Xenonauts are founded to combat the alien menace if and when it returns.

In November 1979, a huge alien fleet arrives in orbit. Initially, only the smallest UFOs are able to fly in Earth's atmosphere, but the aliens quickly modify their ships to enable incursion by larger vessels. The aliens attack military and civilian targets in an attempt to spread panic and destabilise Earth's defence. While the Xenonauts are successful in shooting down and researching alien craft, weapons and biology, the alien forces in orbit are seemingly endless.

Development

Development of Xenonauts began in 2009. The game was heavily influenced by the X-COM series but is described by the development team as neither a remake nor a clone, but rather a "re-imagining". It was marketed as a Cold War-era based "planetary defense simulator" and as a direct competitor to 2K Marin's The Bureau: XCOM Declassified, which at the time had alienated many fans due to its FPS-based gameplay.

In November 2010, the project launched a revamped website, announcing that they were accepting pre-orders. The benefits of pre-ordering included early beta access, as well as a price discount. A provisional release date was set as Autumn 2012. A public game demo was released on May 8, 2012. The game's Kickstarter fundraising project managed to raise a total of $154,715 from 4,668 backers.

Reception

Xenonauts was generally well received by critics, receiving a score of 85% from PC Gamer, and a 77% on Metacritic, based on 21 reviews.

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS17 July 2014Worldwide
Linux17 July 2014Worldwide
Windows17 July 2014Worldwide

Editions and related releases

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Description adapted from its source, CC BY-SA 4.0.