
- 61/100
- Players22 ratings

1987 · Capcom · Shooter · Platformer
Bionic Commando
Nintendo console exclusive
For two years, your people have struggled against the relentless onslaught of invading forces. With your army reduced to a handful and your artillery depleted, further resistance seems impossible.
- Released
- 31 December 1987
- Platforms
- AmigaAmstrad CPCArcadeAtari ST/STECommodore C64/128/MAXGame BoyMS-DOSZX Spectrum
- Genres
- ShooterPlatformerAdventure
- Developers
- CapcomStephen Ruddy
- Publishers
- CapcomGO!
- Modes
- MultiplayerSingle-player
- Perspective
- Side view
- Themes
- ActionFantasyScience fictionHistorical
About
Bionic Commando is a 1992 platform video game developed by Minakuchi Engineering and published by Capcom for the Game Boy. It is an adaptation of the Nintendo Entertainment System version of Bionic Commando, changing the present-day setting of the NES version into a futuristic science fiction one.
The game has been re-released via the Nintendo 3DS Virtual Console service in 2011 and the Nintendo Classics service in November 2025.
Keywords
- death
- run and gun
- side-scrolling
- overworld
- hacking
- level selection
- high score
- no jumping
- 8-bit
- explosion
- broken english
- original soundtrack release
Media
The articlegameplay, story, development, reception
Gameplay
Like the NES version, the player must navigate through the overworld map to move from level to level with a transport helicopter, called "DX-3 Turbocopter". A difference from the NES version are the player's encounters with enemy transport vehicles. While on the NES version, these encounters featured a top-down interface, on the Game Boy version, they remain side-scrolling like the rest of the game.
Story
The Game Boy version follows the same plot as the NES version, changing the present-day setting of the NES version into a futuristic one. The player takes the role of Rad Spencer (Ladd in the original NES version), an agent of the FF Corps (the FF Battalion in the NES version), whose mission is to rescue his ally Super Joe from the Doraize Army and prevent their leader, Director Wiseman (named after the Weizmann character from the Japanese Famicom game, who was renamed Killt in the NES localization), from the Doraize Army's secret project codenamed Albatross.
This version also shifts the military theme present in the original to a more sci-fi territory. The uniforms and helmets of the enemies are changed for futuristic armors and "spiky" hair. This version also adds a more modern cinema-like opening and ending sequences. These sequences and character drawings in the in-game dialogues, making the Game Boy version more story oriented.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Capcom Classics CollectionCapcom Classics Collection RemixedThe Capcom CollectionSuper Pocket: Capcom Edition
- Ported as
- Bionic Commando
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Collections6 collections
Platform libraries
- Nintendo ClassicsStandard subscription › Game Boy and Game Boy Color
- Game Boy gamesList of games
- Virtual Console games for Nintendo 3DS (Japan)Available titles › Game Boy
- Virtual Console games for Nintendo 3DS (North America)Available titles › Game Boy
- Virtual Console games for Nintendo 3DS (PAL region)Available titles › Game Boy
Years
- Games released in 2025List › October–December
Description adapted from its source, CC BY-SA 4.0.
