Ludography
79/100
Players31 ratings
82/100
Critics23 reviews
More scores
Metacritic6 critic reviews
85/100
Metacritic usersuser score
77/100
GameFAQsEasy-Just Right
3.68/5
Player reviews
90% positive728 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$27.99

Where to get it

Dragon Quest Builders cover

2016 · Square Enix · Action role-playing · Adventure

Dragon Quest Builders

Timed PlayStation exclusive

"Dragon Quest Builders is a sandbox action RPG where your imagination is the limit! Everything plays out in real time and the world is made entirely of blocks (although it may not look that blocky) and you can use these blocks to build pretty much whatever you want. Building is easy and can be done in three steps:

Released
28 January 2016
Platforms
AndroidNintendo SwitchPlayStation 3PlayStation 4PlayStation VitaWindowsiOS
Genres
Action role-playingAdventureRole-playing
Developers
Square Enix
Publishers
Square Enix
Series
Dragon QuestDragon Quest Builders
Modes
Single-player
Perspective
Third person
Themes
ActionFantasySandboxOpen world
Engine
PhyreEngine
Country
Japan
Age ratings
PEGI 7CERO AUSK 6ESRB E10+ACB PG
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Portuguese (Brazil), Spanish (Spain)
Copies sold
1.1 million as of 2016-11-30
Entry
#1 in Dragon Quest
Time to beat
37hmain story65hcompletionist
Composers
Koichi Sugiyama

About

Dragon Quest Builders is a 2016 sandbox action role-playing game developed and published by Square Enix for the PlayStation 3, PlayStation 4 and PlayStation Vita. It was ported to the Nintendo Switch in 2018, Android and iOS in 2022 and Microsoft Windows in 2024.

The game is set in Alefgard, the world of the original Dragon Quest video game, with players controlling the builder who is tasked with rebuilding the world after it was destroyed. The game features a blocky aesthetic style, with gathering and building elements similar to games such as Minecraft. A sequel, Dragon Quest Builders 2, was released in 2018.

›Story

"Generations ago, the realm of Alefgard was plunged into darkness by the terrible and treacherous Dragonlord, ruler of all monsters. Mankind was robbed of the power to build and forced to wander the ruins of their former home, scrounging and scavenging in the dust to survive.

Now it’s up to you, a Legendary Builder chosen by the Goddess herself, to return the power of creation to the people and rebuild Alefgard. Only when the wonder of imagination has been returned will mankind be able to overthrow the evil Dragonlord once and for all!"

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Players build towns out of blocks; the town gains levels based on how much it has been built up. The player can also build a selection of rooms that contribute to the level of the base. There is also a day/night cycle, with stronger monsters appearing at night. Monsters such as Slime and Dragon from the original Dragon Quest appear in the game. The player has a health bar, and must eat food over time, similar to Minecraft.

Story

The game is set in Alefgard, the world of the original Dragon Quest. The game is based on a parallel ending of Dragon Quest: before the final battle, the hero accepted the evil Dragonlord's suggestion - each rules a half of the world. The deal turned out to be a trap, leading to the hero's defeat and allowing the land to be dominated by monsters. With time passing by, a new builder (the player character) appears to revive the desolate world for the next hero. Players gather "material" from all over the world in order to rebuild the land of Alefgard from scratch.

Development

The game designers wanted to make an open sandbox game combined with an RPG's purposeful story-driven plot, and since Dragon Quest has always been known for its "pick up and play" accessibility it seemed like the right combination. The original Dragon Quest video game's plot was chosen for its relative simplicity compared to later titles in the series to make the game as accessible as possible to new players.

Release in the west on the PlayStation Vita was chosen so that whether players had busy lives or had time to dedicate to the game, they could enjoy the title. Producer Noriyoshi Fujimoto has said that Sony Interactive Entertainment's multiplatform PhyreEngine was chosen for ease of development across multiple PlayStation consoles. Protagonists were designed by Akira Toriyama, with Etrian Odyssey creator Kazuya Niinou serving as the game's director. Part of the release was to "test the waters" for a big game release like Dragon Quest XI.

Reception

Famitsu's panel of four reviewers all rated it a 9, giving the game an overall rating of 36 out of 40. 9 out of 10, saying "Dragon Quest Builders admirably mixes the series' RPG traditions with Minecraft." 0 out of 10, saying "The excellence of Dragon Quest Builders illustrates the versatility of this 30-year-old franchise as much as it speaks to the engrossing appeal of Minecraft-inspired creation." Kotaku listed it as one of 2016's top ten games, describing it as "an incredible RPG more akin to Actraiser" and "way better than Minecraft could ever be."

E. Awards, the Academy of Interactive Arts & Sciences nominated Dragon Quest Builders for "Handheld Game of the Year" and "Family Game of the Year".

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 428 January 2016Japan · North America 11 October 2016 · Europe 14 October 2016
PlayStation Vita28 January 2016Japan · North America 11 October 2016 · Europe 14 October 2016
PlayStation 328 January 2016Japan
Nintendo Switch9 February 2018North America · Europe 9 February 2018 · Japan 1 March 2018
iOS26 May 2022Worldwide
Android27 May 2022Worldwide
Windows13 February 2024Worldwide

Editions and related releases

Followed by
Dragon Quest Builders 2

In the same series

Games like this

Collections9 collections

Years

Publishers

Description adapted from its source, CC BY-SA 4.0.