Ludography
76/100
Players254 ratings

Where to get it

Pokémon Snap cover

1999 · HAL Laboratory · Light gun shooter · Photography

Pokémon Snap

Nintendo exclusive

Traverse various areas and take photographs of different types of Pokémon by discovering their secrets. Capture the perfect frame to gain bonus points from Professor Oak in order to unlock helpful items and locate and photograph the elusive Mew, a legendary Pokémon whose existence has never been recorded.

Released
21 March 1999
Platforms
64DDNintendo 64WiiWii U
Genres
Light gun shooterPhotographySimulation
Developers
HAL Laboratory
Publishers
Nintendo
Series
Pokémon SnapPokémon
Modes
Single-player
Perspective
First person
Themes
ActionFantasy
Country
Japan
Age ratings
PEGI 3ESRB ECERO AUSK 0ACB G
Languages
English, French, German, Italian, Japanese, Spanish (Spain)
Copies sold
3.6 million

About

Pokémon Snap is a 1999 photography video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was first released in Japan in March 1999 and was later released in July 1999 in North America and in September 2000 for PAL regions. It is a spin-off game in the Pokémon series, being one of the first console-based games for it, and featuring many Pokémon rendered for the first time in real-time 3D. The game was re-released for the Wii's Virtual Console in December 2007, for the Wii U's Virtual Console in 2016, and for the Nintendo Classics service in June 2022.

Originally announced as a Nintendo 64DD title, the development of Pokémon Snap was moved to the Nintendo 64 due to the 64DD's delays. The gameplay is similar to other first-person games, viewing from the perspective of protagonist Todd Snap as he moves automatically on a rail. The objective of the game is to take pictures of Pokémon with an in-game camera, using items such as apples and "pester balls" to achieve better shots. After each round, players are judged based on the quality of their photos. The Nintendo 64 cartridge could be taken to either Blockbuster or Lawson stores in North America and Japan to have pictures from the game printed on stickers, whereas the Virtual Console version features the ability to send pictures taken in the game to the Wii Message Board and send them to friends.

›Story

Todd Snap, a fledgling Pokémon photographer, is summoned by Professor Oak to Pokémon Island to help him with a report. Oak needs quality pictures to accompany his scientific findings, and knows from past experience that Todd is the right person for the job. Pokémon Island, which contains a variety of climatic and geographic regions, is a place where Pokémon live relatively undisturbed by humans. Using a motorized, amphibious buggy named the ZERO-ONE, Todd explores the island and takes photographs of the wide variety of Pokémon that inhabit its environments.

Keywords

  • anime
  • evolution
  • pikachu
  • photography
  • on-rails
  • kid friendly
  • camera
  • silent protagonist
  • bats
  • explosion
  • based on - anime
  • platform exclusive

Media

The articlegameplay, story, development, reception

Gameplay

Pokémon Snap is a photography video game with rail shooter elements. The Zero-One follows a linear path throughout the level, viewing from a first-person perspective. Up to 60 pictures can be taken per visit. After completing a course, the player selects their best photo of each Pokémon to be rated by Professor Oak and added to the Pokémon Report.

Scoring takes into account various aspects of the pictures, such as the Pokémon's size, its pose, and keeping the Pokémon in frame. Extra points are awarded for capturing a "special" pose or Pokémon, such as a surfing Pikachu, and if there are multiples of the same Pokémon within the frame. Scoring well in the Pokémon Report and photographing a wide variety of Pokémon is required to make progress in the game. Players can also use an "Album Mark" to bookmark their favorite pictures; this adds the pictures to a personal in-game album to view at a later date or show to friends.

Story

Todd Snap (トオル, Tooru), a Pokémon photographer, is summoned by Professor Oak to Pokémon Island, a place with a variety of climatic and geographic regions where Pokémon live relatively undisturbed by humans. Oak needs quality pictures to accompany his scientific findings and knows from past experience that Todd is the right person for the job. Using a motorized, amphibious buggy named the Zero-One, Todd explores the island and takes photographs of the wide variety of Pokémon that inhabit its environments.

Development

Pokémon Snap was developed by HAL Laboratory with assistance from Pax Softnica. It originally started out as a non-Pokémon game called Jack and the Beanstalk. Named after the English fairy tale of the same name, the game was intended for the 64DD, a peripheral for the Nintendo 64. The game was developed at HAL's office on the second floor of the Nintendo Kanda building in Sudachō, Tokyo, by a development team called "Jack and Beans".

This name can be seen in the intro video of Pokémon Snap, as well as in the credits. Jack and the Beanstalk was first revealed in February 1995, a year before the Japanese release of the N64, but the game was not heard from again. No screenshots or videos have been publicly released of it, and little is known about what the game looked or played like. However, it is speculated that some gameplay elements ended up in EarthBound 64, which started development in 1994 but was cancelled in 2000.

Reception

Pokémon Snap was fourth on the chart for top-selling games in Japan for the week of its release, March 18 to March 24. For the week ending May 21, 1999, in Japan, it ranked fifth. In the United States, Pokémon Snap sold in excess of 151,000 copies in the first three days of its release. Since its release, it was the most rented game, up to October 22, 1999.

For the month of November, it was featured in the United States' top 10 list of best-selling video games. For the week ending November 27, it ranked as the 10th best-selling video game, while it remained the most-rented video game for the same week. 5 million copies. IGN attributed this success with "well targeted promotions" and the tie in with Blockbuster.

Releases by platformdates and regions as published

PlatformReleasedRegions
64DDCancelled31 December 1998Japan
Nintendo 6421 March 1999Japan · North America 30 June 1999 · Australia 23 March 2000 · Europe 15 September 2000
Wii4 December 2007Japan · North America 10 December 2007 · Australia 11 December 2007 · Europe 11 December 2007
Wii U4 April 2016Japan · Europe 18 August 2016 · North America 5 January 2017

Editions and related releases

Followed by
New Pokémon Snap

In the same series

Games like this

Collections11 collections

Years

Series and characters

Genres

Publishers

Description adapted from its source, CC BY-SA 4.0.