
- 54/100
- Players9 ratings
- 60/100
- Critics1 review

1984 · Lucasfilm Games · Action · Association football
Ballblazer
Ballblazer is a 1984 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad CPC, Commodore 64, Atari 7800, and the NES. The Atari 800 version was called Ballblaster during development - pirated versions of the game went by this name as well. The principal creator and programmer of Ballblazer was David Levine.
- Released
- 1 March 1984
- Platforms
- Amstrad CPCApple IIApple IIGSAtari 5200Atari 7800Atari 8-bitAtari STAtari XEGSCommodore 64Commodore C64/128/MAXMSXNESZX Spectrum
- Genres
- ActionAssociation footballRacingSports
- Developers
- Lucasfilm Games
- Publishers
- Atari
- Modes
- MultiplayerSingle-player
- Perspective
- First person
- Themes
- ActionScience fiction
- Country
- United States
- Languages
- English
About
Ballblazer is a futuristic sports game created by Lucasfilm Games and published in 1985 by Epyx. Along with Rescue on Fractalus!, it was one of the initial pair of releases from Lucasfilm Games, Ballblazer was developed and first published for the Atari 8-bit computers. The principal creator and programmer was David Levine. The game was called Ballblaster during development; some pirated versions bear this name.
It was ported to the Apple II, ZX Spectrum, Amstrad CPC, Commodore 64, and MSX. Atari 5200 and Atari 7800 ports were published by Atari Corporation. A version for the Famicom was released by Pony Canyon.
Keywords
- 2.5d
- future sport
Media
The articlegameplay, story, development, reception
Gameplay
Ballblazer is a simple one-on-one sports-style game bearing similarities to basketball and soccer. Each side is represented by a craft called a "rotofoil", which can be controlled by either a human player or a computer-controlled "droid" with ten levels of difficulty. The game allows for human vs. human, human vs.
droid, and droid vs. droid matches. The basic objective of the game is to score points by either firing or carrying a floating ball into the opponent's goal. The game takes place on a flat, checkerboard playfield, and each player's half of the screen is presented from a first-person perspective.
Development
Ballblazer and Rescue on Fractalus! were the first two games developed by the fledgling Lucasfilm Computer Division Games Group. The Games Group had been established in 1982 on a $1 million funding from Atari, Inc. in exchange for the "right of first refusal" for Atari as publisher.
Both games were developed with the Atari 8-bit computers and Atari 5200 console in mind. The games were ready by March 1984 and were first publicly revealed on a Lucasfilm press conference on May 8. Cartridge versions for the Atari computers and the 5200 were planned to be the released first in the third quarter of 1984, with disk versions for the Commodore 64, IBM PC, and Apple IIc and IIe coming under the Atarisoft label in the fourth quarter of that year. Ballblazer and Rescue on Fractalus! were also scheduled to be released for the then-upcoming Atari 7800 console.
Reception
Computer Gaming World stated that the "quick and intense" Ballblazer "squeezes more out of the Atari 400/800 than any game I've ever seen ... spectacular graphics". Info rated Ballblazer four stars out of five, stating that "it is undoubtedly the FASTEST game available for the 64" and recommending it to "gamers with strobe-like reflexes".
Zzap!64 gave an enthusiastic review of the Commodore 64 version of the game, their only criticism being weak sound effects. With an overall rating of 98% the game was described as being "the best sports simulation to hit the 64 yet". Commodore User were less impressed, stating that playing against the computer gave "little satisfaction" although this "improved slightly" when playing with a human opponent. The reviewer felt "inhibited by the constraints of the game". It was rated 3 out of 5 stars for value.
Legacy
In 1990, LucasArts and Rainbow Arts released a remake and follow-up called Masterblazer for the Amiga, Atari ST, and MS-DOS. In 1997, a remake of the original titled Ballblazer Champions was released for the PlayStation. Latter on was designed to take advantage of the console's graphics hardware as well.
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Ballblazer
- Built on it
- Ballblazer
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Collections9 collections
Platform libraries
- MSX games
- MSX games
- Apple II games
- Amstrad CPC games
- Atari XEGS gamesGames
- ZX Spectrum games
- Nintendo Entertainment System gamesLicensed games
- Atari 5200 gamesGames
- Atari 7800 gamesCommercially released games (1986-1991)
Description adapted from its source, CC BY-SA 4.0.
