Ludography
54/100
Players9 ratings
60/100
Critics1 review
Ballblazer cover

1984 · Lucasfilm Games · Action · Association football

Ballblazer

Ballblazer is a 1984 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad CPC, Commodore 64, Atari 7800, and the NES. The Atari 800 version was called Ballblaster during development - pirated versions of the game went by this name as well. The principal creator and programmer of Ballblazer was David Levine.

Released
1 March 1984
Platforms
Amstrad CPCApple IIApple IIGSAtari 5200Atari 7800Atari 8-bitAtari STAtari XEGSCommodore 64Commodore C64/128/MAXMSXNESZX Spectrum
Genres
ActionAssociation footballRacingSports
Developers
Lucasfilm Games
Publishers
Atari
Modes
MultiplayerSingle-player
Perspective
First person
Themes
ActionScience fiction
Country
United States
Languages
English

About

Ballblazer is a futuristic sports game created by Lucasfilm Games and published in 1985 by Epyx. Along with Rescue on Fractalus!, it was one of the initial pair of releases from Lucasfilm Games, Ballblazer was developed and first published for the Atari 8-bit computers. The principal creator and programmer was David Levine. The game was called Ballblaster during development; some pirated versions bear this name.

It was ported to the Apple II, ZX Spectrum, Amstrad CPC, Commodore 64, and MSX. Atari 5200 and Atari 7800 ports were published by Atari Corporation. A version for the Famicom was released by Pony Canyon.

Keywords

  • 2.5d
  • future sport

Media

The articlegameplay, story, development, reception

Gameplay

Ballblazer is a simple one-on-one sports-style game bearing similarities to basketball and soccer. Each side is represented by a craft called a "rotofoil", which can be controlled by either a human player or a computer-controlled "droid" with ten levels of difficulty. The game allows for human vs. human, human vs.

droid, and droid vs. droid matches. The basic objective of the game is to score points by either firing or carrying a floating ball into the opponent's goal. The game takes place on a flat, checkerboard playfield, and each player's half of the screen is presented from a first-person perspective.

Development

Ballblazer and Rescue on Fractalus! were the first two games developed by the fledgling Lucasfilm Computer Division Games Group. The Games Group had been established in 1982 on a $1 million funding from Atari, Inc. in exchange for the "right of first refusal" for Atari as publisher.

Both games were developed with the Atari 8-bit computers and Atari 5200 console in mind. The games were ready by March 1984 and were first publicly revealed on a Lucasfilm press conference on May 8. Cartridge versions for the Atari computers and the 5200 were planned to be the released first in the third quarter of 1984, with disk versions for the Commodore 64, IBM PC, and Apple IIc and IIe coming under the Atarisoft label in the fourth quarter of that year. Ballblazer and Rescue on Fractalus! were also scheduled to be released for the then-upcoming Atari 7800 console.

Reception

Computer Gaming World stated that the "quick and intense" Ballblazer "squeezes more out of the Atari 400/800 than any game I've ever seen ... spectacular graphics". Info rated Ballblazer four stars out of five, stating that "it is undoubtedly the FASTEST game available for the 64" and recommending it to "gamers with strobe-like reflexes".

Zzap!64 gave an enthusiastic review of the Commodore 64 version of the game, their only criticism being weak sound effects. With an overall rating of 98% the game was described as being "the best sports simulation to hit the 64 yet". Commodore User were less impressed, stating that playing against the computer gave "little satisfaction" although this "improved slightly" when playing with a human opponent. The reviewer felt "inhibited by the constraints of the game". It was rated 3 out of 5 stars for value.

Legacy

In 1990, LucasArts and Rainbow Arts released a remake and follow-up called Masterblazer for the Amiga, Atari ST, and MS-DOS. In 1997, a remake of the original titled Ballblazer Champions was released for the PlayStation. Latter on was designed to take advantage of the console's graphics hardware as well.

Releases by platformdates and regions as published

PlatformReleasedRegions
Apple II31 December 1985North America
Atari 8-bit31 December 1985North America
Commodore C64/128/MAX31 December 1985North America
ZX Spectrum31 December 1985Europe
Amstrad CPC31 December 1986Europe
Atari 520031 December 1986North America
Atari 780031 December 1987North America
MSX31 December 1987Europe · Japan 31 December 1988

Editions and related releases

Ported as
Ballblazer
Built on it
Ballblazer

Games like this

Collections9 collections

Description adapted from its source, CC BY-SA 4.0.