Ludography
55/100
Players109 ratings
57/100
Critics11 reviews
More scores
Metacritic9 critic reviews
56/100
Metacritic usersuser score
62/100
GameFAQsEasy-Just Right
3.04/5
Player reviews
61% positive6,759 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$39.99

Where to get it

Sonic Forces cover

2017 · Sonic Team · Action-adventure · Platformer

Sonic Forces

Fight through a world destroyed by Dr. Eggman and a powerful new villain in Sonic Forces, the new fast-paced action platformer from the team that brought you Sonic Colors and Sonic Generations. Sonic Forces lets you speed through rolling ruined landscapes as Modern Sonic, catapult past perilous platforms as Classic Sonic, and use powerful new gadgets as your own Custom Hero Character.

Released
7 November 2017
Platforms
Nintendo SwitchPlayStation 4WindowsXbox One
Genres
Action-adventurePlatformer
Developers
Sonic Team
Publishers
Softclub
Series
Sonic the Hedgehog
Modes
Single-player
Perspective
Third person
Themes
ActionFantasyScience fiction
Engine
Hedgehog Engine, Hedgehog Engine 2
Country
United States
Age ratings
ACB PGGRAC ALLCERO ACLASS_IND LUSK 6ESRB E10+PEGI 7
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Russian, Spanish (Spain)
Time to beat
4hmain story5hwith extras
Composers
Tomoya Ohtani

About

Sonic Forces is a 2017 platform game developed by Sonic Team and published by Sega. It was produced in commemoration of the 25th anniversary of the Sonic the Hedgehog franchise. The plot focuses on Sonic the Hedgehog joining a resistance movement formed by his friends, alongside its rookie and his misplaced past self. Together, they must stop Doctor Eggman, who has conquered most of the world alongside Infinite, his newest lackey who has been empowered by the Phantom Ruby. It features three gameplay modes: "Classic", side-scrolling gameplay similar to the original Sega Genesis Sonic games, "Modern", 3D gameplay similar to Sonic Unleashed (2008) and Sonic Colors (2010), and a mode featuring the "Avatar", the player's custom character.

Development of Sonic Forces began after the release of Sonic Lost World in 2013. With the game's title chosen to signify its themes of power and teamwork, it was intended to have a darker tone compared to previous entries in the franchise and the character creation system was inspired by Sonic fan art the developers had come across over the years. The game was primarily developed by staff who had worked on Sonic Colors and Sonic Generations (2011), using an updated version of the Hedgehog Engine, used in Sonic Unleashed and Generations. It was announced, alongside Sonic Mania, under the working title of Project Sonic 2017 during the Sonic 25th anniversary event at the 2016 San Diego Comic-Con. The development of Sonic Forces, including the plot, was influenced by Sonic Mania.

›Story

The game follows Sonic the Hedgehog as a member of a resistance force against Doctor Eggman, who has taken over the world with the help of his robot army and a mysterious new villain known as Infinite. Gameplay is similar to Sonic Generations with players controlling "Classic" and "Modern" versions of the titular character; the former plays from a 2.5D side-scrolling view reminiscent of the original Sonic games on the Sega Genesis, while the latter uses three-dimensional gameplay similar to Sonic Unleashed and Sonic Colors. In addition to the two Sonics, Sonic Forces also introduces a third gameplay mode featuring the "Avatar", the player's own custom character.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Sonic Forces is an action-adventure platform game similar in gameplay and style to prior Sonic the Hedgehog games. The player's goal is to liberate the world from the newly established reign of Doctor Eggman. The game features three playable characters: two variants of Sonic the Hedgehog ("Classic" and "Modern") and the "Avatar" (the player's custom character). Each has unique abilities and attributes: Classic Sonic is restricted to side-scrolling gameplay reminiscent of the Sega Genesis Sonic games and can perform a spin dash on the ground and a drop dash in mid-air to gain speed.

Modern Sonic's gameplay follows a similar style to Sonic Unleashed and Sonic Colors: he can double jump, perform a homing attack on enemies, springs and zip lines and a speed boost by collecting White Wisps. The Avatar is created from a base of seven animal types, which each possess a unique ability; they also wield a grappling hook and can equip weapons known as Wispons, including flamethrowers, whips and hammers. Depending on the Wispon, Avatars can use temporary abilities by collecting a corresponding Wisp type. Certain parts see players controlling both Modern Sonic and the Avatar, switching between them as necessary, similar to Sonic Heroes.

Story

Doctor Eggman attacks a city and Sonic sets out to stop him. Upon arriving, he is attacked by Infinite, a mercenary empowered by the Phantom Ruby. Infinite defeats Sonic, who is taken prisoner aboard the Death Egg. Without Sonic to stop him further, Eggman, with the help of his robots, Infinite, Shadow the Hedgehog, Chaos, Zavok and Metal Sonic, manages to conquer the world within six months.

Knuckles the Echidna forms a resistance movement with Tails, the Chaotix, Amy Rose, Silver the Hedgehog, Rouge the Bat and a survivor of Eggman's attack who is solely referred to as the "Rookie". Knuckles discovers Sonic's whereabouts and the Rookie steals a space shuttle, breaks into the Death Egg and rescues him. Back in the city, Tails is ambushed by Chaos, but is saved by Classic Sonic, who has now been marooned in the present due to the Phantom Ruby's power. The duo set out to spy on Eggman, learning about the gemstone and that Eggman has an endgame that will dispose of the resistance upon taking effect in three days.

Development

Development of Sonic Forces began shortly after the completion of Sonic Lost World (2013) under the codename Project Sonic 2017. It was developed alongside Sonic Mania. It was developed by Sonic Team; the majority of the staff had previously developed Sonic Colors and Sonic Generations (which followed a similar premise). The game was directed by Morio Kishimoto, who previously directed the console versions of Sonic Colors and Lost World. The game was produced in commemoration of the series' twenty-fifth anniversary and the title was chosen to signify its themes of power, teamwork and armies.

The game was intended to give a darker perspective to the world of Sonic, in contrast to the fantasy-based themes of previous entries, and expand upon the modern-style gameplay from Unleashed and Colors. To create this, the developers designed levels to seem desolate and more realistic. In programming the game, the development team used the Hedgehog Engine 2, an updated version of the game engine used in Sonic Unleashed and Sonic Generations. The gameplay was mostly modeled off Unleashed's, with elements from Colors and Generations.

Reception

Sonic Forces received "mixed or average" reviews from critics, according to review aggregator website Metacritic.

Writing for Polygon, Jeremy Parish praised the game's visuals and character customization, but criticized its repetitive boss fights and argued the game did not advance the series' design. Parish disliked the ranking system, which rewards players for completing stages quickly rather than exploring them for collectibles, and dismissed the tag team sections as "under-developed" because players would prefer to use Modern Sonic whenever the Avatar was not required. The four reviewers of Famitsu were more positive, praising the character creation system, story, and soundtrack. Heidi Kemps, reviewing Forces for IGN, faulted elements of the game's level design, indicating that "unfair-feeling traps" recurred intermittently and that the levels were relatively short and underdeveloped.

Legacy

The critical feedback that Sonic Forces received heavily influenced the development of the subsequent game in the series, Sonic Frontiers (2022). Kishimoto acknowledged the lackluster reception and concluded that Sonic Team's method of designing levels that originated in Sonic Unleashed would no longer satisfy fans. The open-world Frontiers was designed to be lengthy, with an emphasis on exploration, puzzles and combat to address the criticism that Forces received for its short length. The story of Forces influenced the plot of IDW Publishing's Sonic the Hedgehog comic book series, with its narrative beginning shortly after the game's events.

Music from the game appeared in Super Smash Bros. Ultimate, and the Sunset Heights level was later remade in Shadow Generations. The Luminous Forest level was featured in Sonic Racing: CrossWorlds (2025).

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo Switch7 November 2017Worldwide · Japan 9 November 2017
PlayStation 47 November 2017North America · Worldwide 7 November 2017 · Europe 7 November 2017 · Japan 9 November 2017
Xbox One7 November 2017Worldwide · Japan 9 November 2017
Windows7 November 2017Worldwide · Japan 9 November 2017

Editions and related releases

Included in
2 Hits Pack: Sonic Forces/Puyo Puyo TetrisSonic Forces + Super Monkey Ball: Banana Blitz HD Double PackSonic Double Pack: Sonic Mania Plus & Sonic ForcesThe Ultimate Sonic BundleSonic the Hedgehog: Ultimate BundleModern Sonic Collection
Downloadable content
Sonic Forces: Episode Shadow

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Description adapted from its source, CC BY-SA 4.0.