
2013 · Hardlight · Arcade · Endless runner
Sonic Prime Dash
Sonic Dash is an endless runner platformer video game developed by Hardlight and published by Sega. It was released exclusively on mobile phones, and is the second game in the Sonic the Hedgehog series developed by Hardlight for the platform, the first being the remake of Sonic Jump in 2012. The game was released on March 7, 2013, for iOS, November 26, 2013, for Android, and December 3, 2014, for Windows.
- Released
- 6 March 2013
- Platforms
- AndroidWindowsiOS
- Genres
- ArcadeEndless runnerPlatformerRacing
- Developers
- Hardlight
- Publishers
- —
- Series
- Sonic the Hedgehog
- Modes
- Single-player
- Perspective
- Third person
- Themes
- Action
- Country
- United Kingdom
- Age ratings
- ESRB E
- Languages
- English
About
Sonic Dash is a 2013 endless runner mobile game developed by Hardlight and published by Japanese game studio Sega. It is Hardlight's second Sonic the Hedgehog game, the first being 2012's Sonic Jump. The game was released in March 2013 for iOS, November 2013 for Android, and December 2014 for Windows Phone and Windows, along with an arcade release in November 2015 as Sonic Dash Extreme. It was initially released as a paid application, but was made free-to-play a month after its iOS release.
The goal of Sonic Dash is to avoid obstacles and enemies while collecting rings. In mission mode, players must complete objectives. Players can compete for higher positions on leaderboards. Rings, which can be earned through gameplay or purchased in app, allow access to upgrades and additional characters.
›Story
Sonic Dash is played as an endless runner, similar to the Temple Run and Rayman Jungle Run video games.In the game, the player directs Sonic through levels, collecting rings and avoiding obstacles and enemies. Unlike other games in the series, Sonic automatically moves forward at all times, similar to Sonic and the Secret Rings. Players are able to share and compete for accomplishments such as "fastest time" or "longest distance".
Keywords
- casual
- bird
- free-to-play
- endless runner
- guest character
- digital distribution
- protagonist's name in the title
- windows store
- daily login rewards
- microtransaction
- google play game services
- sprinting mechanics
Media
The articlegameplay, story, development, reception
Gameplay
Sonic Dash is an endless runner, similar to Temple Run (2011) and Rayman Jungle Run (2012). The player directs Sonic or another character through levels, collecting rings and avoiding obstacles and enemies. Unlike other games in the series, Sonic automatically moves forward at all times, similar to Sonic and the Secret Rings. Players are able to share and compete for position on leaderboards.
The game features 3D graphics, including a level set in an environment based on the Seaside Hill level of Sonic Heroes. Rings can be collected throughout the levels or purchased via microtransactions, along with red star rings. Accumulated rings and Red Star Rings can be used to purchase power-ups, upgrades, or unlock additional playable characters. The game also features a mission system, giving players an objective to target as they play the game.
Development
Sonic Dash was developed by Hardlight, a development studio under Sega Europe. Hardlight was founded by Chris Southall, a former Codemasters employee who helped to found Sega Racing Studio. According to Southall, Sega's desire to develop more mobile games led to Hardlight's foundation in 2012. Around the time of Hardlight's relaunch of Sonic Jump in October 2012, the studio was working on Sonic the Hedgehog and Crazy Taxi games.
Although initially faced with difficulty deciding which to develop, Sega Sammy Holdings president and chief operating officer (COO) Haruki Satomi saw a demo of Sonic Dash and liked it so much that he insisted it be developed. Southall stated that the concept for Sonic Dash began with looking at elements of Sonic games and deciding what gameplay aspects would work on a mobile phone. He called an into-the-screen running game an "obvious thing" and not unlike some sequences in the console game series.
Reception
Review aggregator website Metacritic labeled Sonic Dash as having "mixed or average reviews". Scott Nichols of Digital Spy referred to it as "the best Sonic has played on a smartphone yet", while Jim Squires of Gamezebo lauded the game for being "the first time in 20 years that Sega has put out a Sonic game that you absolutely have to play". David Craddock of TouchArcade compared Sonic Dash favorably to the special stages in Sonic the Hedgehog 2.
Chris Carter of Destructoid praised the controls, finding that the "swipe"-based motions worked better than the tilt-based ones typical of the endless runner genre. Edge praised the smoothness of the gameplay and quality of the graphics, but criticized the "cruel" placement of the enemies behind obstacles. Justin Davis of IGN praised the snappy, responsive controls but criticized the enemy placement. Harry Slater of Pocket Gamer said the game's speed makes it more challenging than other endless runners.
Releases by platformdates and regions as published
Editions and related releases
- Expanded editions
- Sonic Dash S
- Ported as
- Sonic Dash ExtremeSonic Dash+Sonic Prime Dash
- Built on it
- Sonic Dash
In the same series
Timed Sega83Sonic the Hedgehog
1991 · Amazon Fire TV, Android +16
Sonic Team
Timed Sega82Sonic the Hedgehog (8-bit video game)
1991 · Game Gear, Master System +2
Ancient
Timed Sega88Sonic the Hedgehog 2 (16-bit)
1992 · Android, Arcade +13
Sonic Team
Timed Sega90Sonic the Hedgehog 2 (8-bit)
1992 · Game Gear, Nintendo 3DS +2
Aspect
Timed Sega63Dr. Robotnik's Mean Bean Machine
1993 · Remake · Game Gear, Linux +5
Sonic Team
59SegaSonic the Hedgehog
1993 · Arcade
80Sonic CD
1993 · Android, GameCube +4
Sonic Team
Timed Sega87Sonic Chaos
1993 · Game Gear, Master System +2
Aspect
Timed Sega68Sonic the Hedgehog Spinball
1993 · Game Boy Advance, Linux +4
Sonic Team
Timed Sega80Sonic & Knuckles
1994 · Standalone · GameCube, Linux +6
Sonic Team
Timed Sega79Sonic Triple Trouble
1994 · Game Gear, Nintendo 3DS
Aspect
Timed Sega83Sonic the Hedgehog 3 & Knuckles
1994 · Nintendo 3DS, Sega Genesis +3
Sonic Team
Sega exclusive66Sonic Crackers
1995 · Sega 32X
Timed Sega57Sonic Labyrinth
1995 · Game Gear, Nintendo 3DS
Timed Sega64Tails Adventure
1995 · Game Gear, Nintendo 3DS
Aspect
Sega exclusive47Tails' Skypatrol
1995 · Game Gear
SIMS Co., Ltd.
Timed Sega59Sonic 3D: Flickies' Island
1996 · Linux, Sega Genesis +3
Traveller's Tales
Timed Sega52Sonic Blast
1996 · Game Gear, Master System +2
Aspect
Sega exclusiveSonic Mars
1996 · Sega Saturn, Windows
Sonic Team
46Sonic The Fighters
1996 · Remaster · Arcade, GameCube +3
Sega AM2
Sega exclusive71Sonic Jam
1997 · Bundle · Sega Saturn
Sonic Team
Sega exclusive56Sonic R
1997 · Remaster · Sega Saturn, Windows
Traveller's Tales
61Sonic Adventure DX: Director's Cut
1998 · Dreamcast, GameCube +2
Sonic Team
SNK exclusive79Sonic the Hedgehog Pocket Adventure
1999 · Neo Geo Pocket, Neo Geo Pocket Color
SNK
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Years
- Games released in 2023List › July–September
Description adapted from its source, CC BY-SA 4.0.

