Ludography
86/100
Players2,701 ratings
93/100
Critics14 reviews
More scores
Metacritic68 critic reviews
94/100
Metacritic usersuser score
86/100
GameFAQsJust Right
4.14/5
Player reviews
93% positive109,926 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
US$7.49

Where to get it

BioShock Infinite cover

2013 · Irrational Games · Adventure · First-person shooter

BioShock Infinite

BioShock Infinite is the third game in the BioShock series. It is not a direct sequel/prequel to any of the previous BioShock games but takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite features a range of environments that force the player to adapt, with different weapons and strategies for each situation. Interior spaces feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once.

Released
26 March 2013
Platforms
LinuxNintendo SwitchPlayStation 3PlayStation 4WindowsXbox 360Xbox OnemacOS
Genres
AdventureFirst-person shooterHistoricalLight gun shooterShooter
Developers
Irrational Games2KAspyr
Publishers
2K
Series
BioShock
Modes
Single-player
Perspective
First person
Themes
ActionFantasyScience fictionHorrorHistoricalDrama
Engine
Unreal Engine 3
Country
United States
Age ratings
ACB MA 15+ESRB MUSK 18CLASS_IND 18CERO DGRAC 15+PEGI 18
Languages
English, French, German, Spanish, Italian, Portuguese, Japanese
Copies sold
4 million as of 2013-07-30
Time to beat
13hmain story16hwith extras29hcompletionist
Directors
Ken Levine
Composers
Garry Schyman

About

BioShock Infinite is a first-person shooter video game developed by Irrational Games and published by 2K. The third installment of the BioShock series, Infinite was released worldwide for the PlayStation 3, Windows, Xbox 360, and OS X platforms in 2013. The game is set in the year 1912 and follows its protagonist, Booker DeWitt, who is sent to the airborne city Columbia to retrieve Elizabeth, a young woman held captive there. Booker and Elizabeth become involved in a class war between the nativist Founders that rule Columbia and the rebel Vox Populi, representing the city's underclass.

Elizabeth possesses the ability to manipulate "Tears" in the space-time continuum, and Booker and Elizabeth discover she is central to Columbia's dark secrets. The player controls Booker DeWitt throughout the game, fighting enemies and scavenging supplies, while the computer-controlled Elizabeth provides assistance.

›Story

BioShock Infinite takes place in the airborne city of Columbia in 1912, where the player assumes the role of Booker DeWitt, a disgraced ex-Pinkerton agent. Booker has been given the job of finding a mysterious and powerful woman imprisoned in Columbia since birth named Elizabeth in order to wipe his debts away, and the story follows the unlikely duo as they journey to escape the flying city while discovering its twisted secrets.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

BioShock Infinite is a first-person shooter with role-playing elements. Infinite adapts the gameplay formula of BioShock, with weapons, powers, and upgrades often functioning similar as those in the earlier game, albeit named differently. The player may carry only two weapons at a time, and can collect other weapons and ammunition from defeated enemies or the environment. In addition to guns and melee attacks, the player can use superpower-bestowing Vigors; these include the ability to shoot lightning, disable enemies by launching them into the air, or controlling enemies or machines.

Vigors can also be laid on the ground as traps. Vigors require Salt, the equivalent of magic points, to power the abilities.

Story

BioShock Infinite is set in 1912 and takes place in a floating steampunk city-state in the sky called "Columbia", named for the female personification of the United States. The city of Columbia was founded by self-proclaimed prophet Zachary Hale Comstock, and funded by the United States government as a floating world's fair and display of American exceptionalism in the 1890s. Tensions rose between Columbia and the government after the city independently intervened in the Boxer Rebellion, and Columbia ultimately seceded from the United States and disappeared into the clouds. Comstock transforms the city into a theocratic police state, with Comstock worshipped as a prophet, and the Founding Fathers of the United States venerated as religious icons.

Institutional racism and elitism are widespread in the city, with minorities serving as a labor underclass of Columbia. By the events of the game, Columbia is on the verge of civil war; the Founders of Columbia are opposed by the Vox Populi, a resistance group led by Daisy Fitzroy who fight for the rights of the marginalized.

Development

Developer Irrational Games (then 2K Boston) and publisher 2K Games released BioShock in 2007 to critical and commercial acclaim. In late 2007, 2K Games approached Irrational about a sequel. Exhausted from shipping BioShock and wary of repeating themselves by returning to the same property, staff and studio head and creative director Ken Levine were uninterested in immediately returning to another BioShock game. Instead, Irrational and 2K struck an agreement that saw select personnel from Irrational form a new studio, 2K Marin, to start work on a sequel.

Levine and Irrational would instead join development of a game in the XCOM franchise. By contract renewal negotiations in the middle of 2008, however, Levine had reportedly lost interest in the XCOM project and wanted to return to BioShock. Levine's lack of interest was matched by disappointment within the studio's ranks that another company was making the next BioShock, not Irrational. While 2K Marin continued working on BioShock 2 and Irrational's Australia office (later 2K Australia) continued work on XCOM, the main Irrational team would draw up concepts for the next BioShock game.

Reception

BioShock Infinite received critical acclaim upon release, with reviewers particularly praising the story, setting and visual art design. Aggregating review website Metacritic summarized critical consensus as "universal acclaim", with the game netting score of 93–94/100 across its released platforms. BioShock Infinite was the third-highest rated video game of 2013 across all platforms on the site, behind Grand Theft Auto V and The Last of Us. Consensus among several critics was that BioShock Infinite was one of the best games of the seventh generation era of video game consoles, with IGN's Ryan McCaffery praising the game as "a brilliant shooter that nudges the entire genre forward with innovations in both storytelling and gameplay."

Joe Juba of Game Informer stated that Infinite was among the best games he had ever played, while PlayStation Universe's Adam Dolge called it "one of the best first-person shooters ever made." Identifying it as a "masterpiece that will be discussed for years to come", Joel Gregory of PlayStation Official Magazine concluded that Infinite was the latest game to join the hallowed ranks of Half-Life, Deus Ex and BioShock as "the apotheosis of the narrative-driven shooter."

Awards

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Windows25 March 2013Worldwide · Japan 28 June 2013
PlayStation 326 March 2013Worldwide · Japan 25 April 2013
Xbox 36026 March 2013Worldwide · Japan 25 April 2013
macOS1 June 2013North America · Worldwide 29 August 2013
Linux17 March 2015Worldwide
PlayStation 413 September 2016North America · Worldwide 15 September 2016
Xbox One13 September 2016North America · Worldwide 15 September 2016

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
PlayStation 3BLAS50565Asia—
BLES01705Europe01.07
NPEB01290Europe01.07
BLJS10207Japan01.05
NPJB00363Japan01.05
BLUS30629North America01.06
BLUS31177North America01.06
BLUS31177GHNorth America—
BLUS41003North America—
NPUB31128North America01.06
Xbox 360TT-2141Japan—
5454085DWorldwide—

Editions and related releases

Included in
BioShock Infinite: The Complete EditionBioShock Infinite: Ultimate Songbird EditionBioShock: The Collection
Downloadable content
BioShock Infinite: Clash in the Clouds
Expansions
BioShock Infinite: Burial at Sea
Followed by
BioShock Infinite: Burial at Sea
Follows
BioShock 2
Built on it
BioShock Infinite: Burial at SeaBioShock Infinite: Clash in the Clouds
Editions
BioShock Infinite: The Complete Edition

In the same series

Games like this

Collections16 collections

Publishers

Years

Genres

Description adapted from its source, CC BY-SA 4.0.