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Mega Man 7 cover

1995 · Capcom · Action · Platformer

Mega Man 7

Nintendo exclusive

Mega Man 7 is an action platform video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the seventh game in the original Mega Man series. The game was released in Japan on March 24, 1995 and was localized later in the year in North America and Europe.

Released
24 March 1995
Platforms
Nintendo 3DSSNESWii U
Genres
ActionPlatformerShooter
Developers
Capcom
Publishers
Capcom
Series
Mega Man
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
PEGI 7CERO AESRB E
Languages
English, Japanese
Entry
#7 in Mega Man
Composers
Toshihiko Horiyama

About

Mega Man 7 is a 1995 action game developed and published by Capcom for the Super Nintendo Entertainment System (SNES). It is the seventh game in the original Mega Man series. The game was released in Japan on March 24, 1995 and was localized later in the year in North America and Europe.

Picking up 6 months after the events of Mega Man 6, the plot involves the protagonist Mega Man once again attempting to stop the evil Dr. Wily, who uses a new set of Robot Masters to free himself from captivity and begin wreaking havoc on the world. Along with some help from his old friends, Mega Man finds potential allies in the mysterious robot pair Bass and Treble, who are later revealed to be in league with Wily. In terms of gameplay, Mega Man 7 follows the same play style introduced in the 8-bit NES titles, but updates the graphics and sound of the series for the more powerful SNES.

›Story

Dr. Wily's crusade to rule the world ends abruptly at the hands of Mega Man, so what's a villain to do? Create a diversion and break out of prison! Mega Man has his hands full as 4 gigantic machines exit Dr.

Wily's lab to ravage the city, but... who is behind this new plot as Wily sits behind bars?

Dr. Wily knew his diabolical deeds would end an failure one day. So as hiss robots attack by remote control, the sinister doctor breaks out of prison and flies off in his spaceship. The Titanium Titan is tricked!

With the help of Rush, Roll and Dr. Light, can Mega Man put the slippery Dr. Wily back in prison where he belongs? The future of the world hangs on Mega Man's every move.

Keywords

  • mascot
  • death
  • robots
  • ufo
  • doctor
  • side-scrolling
  • pixel art
  • sequel
  • level selection
  • high score
  • boss fight
  • explosion

Media

The articlegameplay, story, development, reception

Gameplay

Gameplay in Mega Man 7 is similar to the six previous games in the series. The player, as Mega Man, must complete a series of side-scrolling platform levels that typically end in a boss battle with a Robot Master. Destroying the Robot Master earns the player its special Master Weapon, which can be selected and used in all future levels. Each Robot Master is weak to a specific Master Weapon.

Unlike the first six Mega Man games, only four new Robot Master stages (Freeze Man, Junk Man, Burst Man and Cloud Man) are selectable at a time. After beating them, access to the other four Robot Masters (Spring Man, Slash Man, Shade Man and Turbo Man) are unlocked.

Story

Taking place in the 21st century (the ambiguous year 20XX), Mega Man 7 begins directly 6 months after the events of Mega Man 6. Thanks to the efforts of Mega Man and his friends, Dr. Wily was finally brought to justice. However, Wily had always known that he might be imprisoned one day, and so he had constructed four advanced models of Robot Masters as backups in a hidden laboratory: Burst Man, Cloud Man, Junk Man, and Freeze Man.

If they did not receive any communication for six months, they would activate and begin searching for their master. 6 months later, the robots activate, round up an army, and go on a rampage throughout the city in which Dr. Wily is being held. Mega Man is called into action.

Development

Prior to the release of Mega Man 7, numbered entries in the original Mega Man series were only on the NES. Mega Man 7 is the first and only numbered title in the original series released on the SNES. Capcom had begun its Mega Man X spin-off series on the console more than a year before. Due to bad timing, the development team had to work under a very tight, three month schedule to complete Mega Man 7.

The franchise's primary artist Keiji Inafune felt that due to the team's high motivation during that time, it was a very fun experience for him personally. The new head illustrator Hayato Kaji concurred, stated that the team was very devoted to the project's completion despite having to rush its development. Designer Yoshihisa Tsuda recounted, "I remember it being quite fun, like a sports team camp or something. Still, there are so many things about this title that I have regrets about, and even at the time we all found ourselves wishing for another month or so to work on it."

Reception

Critically, Mega Man 7 has received a moderately positive reception in both past reviews and more contemporary retrospectives. A large amount of criticism arose from the game's alleged failure to bring anything new to an already aging series, with some considering it inferior to Mega Man X, which Capcom had released on the SNES more than a year prior. Tony Mott of Super Play found the game to lack improvement over its 8-bit counterparts in gameplay, stating that the level layouts are "muted and appear regular when compared to the X series". Brett Elston of GamesRadar similarly noted Mega Man 7 as feeling far too similar to the earlier games and that it pales in comparison to the SNES's more relevant and inventive Mega Man X.

GamePro simply called it "a nice holdover" for fans waiting for the next game in the X series. Next Generation rated it three stars out of five, and stated that "it's still the same game", noting that the audience has grown and has gotten tired of it.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNES24 March 1995Japan · North America 1 September 1995 · Europe 20 November 1995
Wii U12 September 2014North America · Europe 6 November 2014
Nintendo 3DS16 June 2016North America · Europe 14 July 2016

Editions and related releases

Included in
Mega Man Anniversary CollectionMega Man Legacy Collection 2

In the same series

Games like this

Collections10 collections

Platform libraries

Years

Series and characters

Publishers

Description adapted from its source, CC BY-SA 4.0.