
1995 · Capcom · Action · Platformer
Mega Man 7
Nintendo exclusive
Mega Man 7 is an action platform video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the seventh game in the original Mega Man series. The game was released in Japan on March 24, 1995 and was localized later in the year in North America and Europe.
- Released
- 24 March 1995
- Platforms
- Nintendo 3DSSNESWii U
- Genres
- ActionPlatformerShooter
- Developers
- Capcom
- Publishers
- Capcom
- Series
- Mega Man
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionScience fiction
- Country
- Japan
- Age ratings
- PEGI 7CERO AESRB E
- Languages
- English, Japanese
- Entry
- #7 in Mega Man
- Composers
- Toshihiko Horiyama
About
Mega Man 7 is a 1995 action game developed and published by Capcom for the Super Nintendo Entertainment System (SNES). It is the seventh game in the original Mega Man series. The game was released in Japan on March 24, 1995 and was localized later in the year in North America and Europe.
Picking up 6 months after the events of Mega Man 6, the plot involves the protagonist Mega Man once again attempting to stop the evil Dr. Wily, who uses a new set of Robot Masters to free himself from captivity and begin wreaking havoc on the world. Along with some help from his old friends, Mega Man finds potential allies in the mysterious robot pair Bass and Treble, who are later revealed to be in league with Wily. In terms of gameplay, Mega Man 7 follows the same play style introduced in the 8-bit NES titles, but updates the graphics and sound of the series for the more powerful SNES.
›Story
Dr. Wily's crusade to rule the world ends abruptly at the hands of Mega Man, so what's a villain to do? Create a diversion and break out of prison! Mega Man has his hands full as 4 gigantic machines exit Dr.
Wily's lab to ravage the city, but... who is behind this new plot as Wily sits behind bars?
Dr. Wily knew his diabolical deeds would end an failure one day. So as hiss robots attack by remote control, the sinister doctor breaks out of prison and flies off in his spaceship. The Titanium Titan is tricked!
With the help of Rush, Roll and Dr. Light, can Mega Man put the slippery Dr. Wily back in prison where he belongs? The future of the world hangs on Mega Man's every move.
Keywords
- mascot
- death
- robots
- ufo
- doctor
- side-scrolling
- pixel art
- sequel
- level selection
- high score
- boss fight
- explosion
Media
The articlegameplay, story, development, reception
Gameplay
Gameplay in Mega Man 7 is similar to the six previous games in the series. The player, as Mega Man, must complete a series of side-scrolling platform levels that typically end in a boss battle with a Robot Master. Destroying the Robot Master earns the player its special Master Weapon, which can be selected and used in all future levels. Each Robot Master is weak to a specific Master Weapon.
Unlike the first six Mega Man games, only four new Robot Master stages (Freeze Man, Junk Man, Burst Man and Cloud Man) are selectable at a time. After beating them, access to the other four Robot Masters (Spring Man, Slash Man, Shade Man and Turbo Man) are unlocked.
Story
Taking place in the 21st century (the ambiguous year 20XX), Mega Man 7 begins directly 6 months after the events of Mega Man 6. Thanks to the efforts of Mega Man and his friends, Dr. Wily was finally brought to justice. However, Wily had always known that he might be imprisoned one day, and so he had constructed four advanced models of Robot Masters as backups in a hidden laboratory: Burst Man, Cloud Man, Junk Man, and Freeze Man.
If they did not receive any communication for six months, they would activate and begin searching for their master. 6 months later, the robots activate, round up an army, and go on a rampage throughout the city in which Dr. Wily is being held. Mega Man is called into action.
Development
Prior to the release of Mega Man 7, numbered entries in the original Mega Man series were only on the NES. Mega Man 7 is the first and only numbered title in the original series released on the SNES. Capcom had begun its Mega Man X spin-off series on the console more than a year before. Due to bad timing, the development team had to work under a very tight, three month schedule to complete Mega Man 7.
The franchise's primary artist Keiji Inafune felt that due to the team's high motivation during that time, it was a very fun experience for him personally. The new head illustrator Hayato Kaji concurred, stated that the team was very devoted to the project's completion despite having to rush its development. Designer Yoshihisa Tsuda recounted, "I remember it being quite fun, like a sports team camp or something. Still, there are so many things about this title that I have regrets about, and even at the time we all found ourselves wishing for another month or so to work on it."
Reception
Critically, Mega Man 7 has received a moderately positive reception in both past reviews and more contemporary retrospectives. A large amount of criticism arose from the game's alleged failure to bring anything new to an already aging series, with some considering it inferior to Mega Man X, which Capcom had released on the SNES more than a year prior. Tony Mott of Super Play found the game to lack improvement over its 8-bit counterparts in gameplay, stating that the level layouts are "muted and appear regular when compared to the X series". Brett Elston of GamesRadar similarly noted Mega Man 7 as feeling far too similar to the earlier games and that it pales in comparison to the SNES's more relevant and inventive Mega Man X.
GamePro simply called it "a nice holdover" for fans waiting for the next game in the X series. Next Generation rated it three stars out of five, and stated that "it's still the same game", noting that the audience has grown and has gotten tired of it.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Mega Man Anniversary CollectionMega Man Legacy Collection 2
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Collections10 collections
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
- Virtual Console games for Wii U (Japan)Titles › Super Famicom
- Virtual Console games for Wii U (North America)Super Nintendo Entertainment System
- Virtual Console games for Wii U (PAL region)Titles › Super Nintendo Entertainment System
- Virtual Console games for Nintendo 3DS (Japan)Available titles › Super Famicom
- Virtual Console games for Nintendo 3DS (North America)Available titles › Super Nintendo Entertainment System
- Virtual Console games for Nintendo 3DS (PAL region)Available titles › Super Nintendo Entertainment System
Years
- Games released in 2014List › July–September
Series and characters
- Mega Man gamesMega Man series
- Mega Man gamesMega Man series › Main series
- Mega Man gamesMega Man series › Main series
Publishers
Description adapted from its source, CC BY-SA 4.0.

