Ludography
82/100
Players54 ratings
88/100
Critics7 reviews

Where to get it

Mega Man 9 cover

2008 · Inti Creates · Action · Platformer

Mega Man 9

Mega Man 9 brings the series back to its old school roots with retro gameplay, music and classic 8-bit style graphics!

Released
22 September 2008
Platforms
Legacy Mobile DeviceNintendo SwitchPlayStation 3PlayStation 4PlayStation PortableWiiWindowsXbox 360Xbox One
Genres
ActionPlatformerShooter
Developers
Inti Creates
Publishers
Capcom
Series
Mega Man
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
ESRB ECLASS_IND LPEGI 7ACB GGRAC ALLCERO A
Languages
English
Entry
#9 in Mega Man
Composers
Ippo Yamada

About

Mega Man 9 is a 2008 platform game developed by Capcom and Inti Creates. It is the ninth numbered game in the original Mega Man series, and the first home console game in the series since Mega Man & Bass (1998). Mega Man 9 was the first game in the series not to have a physical release, and was initially released only on the downloadable gaming services WiiWare, PlayStation Network (PSN), and Xbox Live Arcade (XBLA). In June 2017, it was announced that Mega Man 9 and 10 would have a physical and digital release with their inclusion in Mega Man Legacy Collection 2 for PlayStation 4, Windows, and Xbox One, as well as the Nintendo Switch in May 2018.

Taking place during the early 21st century, Mega Man 9 continues the adventures of the android hero Mega Man. When destructive attacks by powerful robots begin occurring all over the world, Mega Man's creator, the good-hearted Dr. Light, who created these robots, is blamed and arrested, while Mega Man's arch enemy, the evil Dr. Wily, claims to be uninvolved in the incidents.

›Story

It is the year 20XX. Since Dr. Wily's last defeat, the Blue Bomber has seen peace return.

Just when people forgot all about Dr. Wily, robots all over the world began going crazy. It soon became apparent that these robots were those created by Dr. Light.

As phone calls came pouring into Light's lab, Dr. Wily interrupted all television programs to announce that these robotic riots were not his doing. He then continued to show video evidence that proved Dr. Light's involvement in the recent violent outbreaks.

To make matters worse, Wily gave the account number to his personal bank account and announced that he would accept donations to build his own robot army to counter that of Light's. Mega Man quickly volunteered to clear Light's name and was sent out to investigate the source of the problem.

Before long, the police came to Light Labs to arrest the good doctor, but Light went along quietly to prove his innocence. Meanwhile, Mega Man went after the Robot Masters and, after he defeated a few of them, discovered that they were scheduled to be decommissioned and sent to the junkyard because they had reached the expiration date assigned to them by the government. Once the final Robot Master had been taken down, Mega Man brought back one of the robot's internal memory units to Auto for investigation. As it turned out, Dr.

Wily had reprogrammed the robots, who were scheduled for demolition, to rise up against their human masters rather than be destroyed. All the robots wanted to do was have a purpose, and they certainly did not want to be sent to the scrap heap.

After they had viewed the video, Dr. Wily burst into their lab and stole the memory circuit and then withdrew to his newly constructed Wily Castle. Mega Man made his way through the fortress, fighting powerful robots built with the money Wily received from donations from those concerned with the robot uprisings. In the end, Mega Man defeated Wily once again, and showed him footage of every single defeat he had dealt Wily.

Although Wily seemed contrite and apologetic, he tricked Mega Man into thinking that Dr. Light was, in fact, imprisoned in a jail cell in the next room. Although Proto Man warned him that it was a trap, Mega Man went to investigate the cell and was electrocuted by the Dr. Light decoy that was in the cell instead.

As Wily's lab self-destructed, Proto Man returned and teleported Mega Man out of the lab just in time.

In the end, Light was released from prison. He then found useful purposes for all of the Robot Masters he had designed, which had reached their expiration dates.

Although the ending states that Dr. Wily was nowhere to be found after the destruction of his base, the credits show Concrete Man chasing him.

Keywords

  • anime
  • gravity
  • manga
  • mascot
  • death
  • robots
  • futuristic
  • side-scrolling
  • achievements
  • pixel art
  • singing
  • sequel

Media

The articlegameplay, story, development, reception

Gameplay

Mega Man 9 has been described as an action and platform game, in which the player controls the titular character and must complete a number of 2D side-scrolling stages. The start of the game presents a select screen of eight stages from which the player can choose to complete in any order desired. Within each stage, the player advances by running, jumping, avoiding traps, shooting enemies and mini-bosses, and ultimately battling the Robot Master boss at the end. Mega Man begins with a "Mega Buster" arm-cannon weapon, but as each boss is defeated, a unique weapon is added to his arsenal.

Because each Robot Master is weak to a specific weapon, the player may strategize the order in which the stages are cleared. The player also begins the game with the option to call on Mega Man's dog Rush, who can transform into a "Coil" springboard for jumping higher or a "Jet" for traversing long distances in the air. Mega Man's health, his special weapons, and his Rush options are all limited by energy gauges that can be refilled by picking up items found throughout each level. Special screws can also be picked up and used to buy items at Auto's shop between stages.

Story

Like previous entries in the series, the fictional events of Mega Man 9 take place during the 21st century ("20XX"). Dr. Light, the creator of the world's greatest android hero Mega Man, is blamed when several old and outdated models of "Robot Masters" he created suddenly go on a destructive rampage. Mega Man's nemesis Dr.

Wily has no apparent connection to it. After showing a news video of Light declaring planetary domination and Wily refusing to follow him as evidence, Wily announces that he needs monetary donations to his bank account to complete the robots he built to combat those of Dr. Light. Worried about the situation and suspicious of Dr.

Development

Mega Man 9 was co-developed by Capcom and Inti Creates. The latter company had developed the Mega Man Zero and Mega Man ZX spin-off series and employs many former Capcom members who worked on previous Mega Man games. The first six games in the original Mega Man series were created for the NES during the late 1980s and early 1990s. A plethora of spin-off series, related games, and compilations were published by Capcom as a result of the original series' immense popularity.

The most recent entries in the main series, Mega Man 8 and Mega Man & Bass, were first released on more advanced home consoles in 1996 and 1998 respectively. Keiji Inafune, a designer, artist, and producer at Capcom, has been involved in most of franchise's development. As early as 2004, Inafune, credited as "Inafking", publicly expressed his desire to make a Mega Man 9 as a "throwback to the super old school", but that its creation would highly depend on the input of fans. According to Inafune, the simple fun of a classic Mega Man game "doesn't fit into the grandiose and expansive world that the consumer gaming industry has become, and so you have to make games that match the current expectations".

Reception

Mega Man 9 has received mostly positive reviews from gaming magazines and websites. The Wii, Xbox 360, and PlayStation 3 versions of the game currently hold aggregate percentages of 83, 82, and 77 respectively on Metacritic. com gave the game a B+, praising its old-school aesthetic and challenge. 6/10, awarded it with an "Editor's Choice" award across all platforms, and praised it for "having some of the best level design in the series".

The Official Nintendo Magazine gave the game 90% noting that "it will keep you busy for hours" and "screams retro". It did mark it down because "it might be too frustrating". However, Edge gave the game a score of six out of ten. The magazine responded positively to the game's enemy design, though criticized the game for trying to fit into the "retro cool category" and being not as good as the previous games.

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii22 September 2008North America · Japan 24 September 2008 · Europe 26 September 2008
PlayStation 325 September 2008Europe · North America 25 September 2008 · Japan 24 June 2009
Xbox 3601 October 2008Europe · North America 1 October 2008 · Japan 24 June 2009
Legacy Mobile Device1 December 2010Japan
Windows8 August 2017Worldwide
PlayStation 48 August 2017Worldwide
Xbox One8 August 2017Worldwide
Nintendo Switch22 May 2018Worldwide

Editions and related releases

Included in
Mega Man Legacy Collection 2
Downloadable content
Mega Man 9: Special StageMega Man 9: Hero ModeMega Man 9: Endless Attack ModeMega Man 9: Proto Man ModeMega Man 9: Superhero Mode

In the same series

Games like this

Collections6 collections

Series and characters

Description adapted from its source, CC BY-SA 4.0.