Ludography
82/100
Players43 ratings
80/100
Critics1 review

Where to get it

Mega Man 10 cover

2010 · Inti Creates · Action · Platformer

Mega Man 10

The 8-bit old-schoolers of the world have spoken. And boy, did they do so decisively. When Capcom released the NES-style Mega Man 9 back in 2008, they did it as a piece of one-off fan service, and no matter how good the game was (and it was very, very good), no one expected another 8-bit offering in the core series. And yet, here it is.

Released
1 March 2010
Platforms
Nintendo SwitchPlayStation 3PlayStation 4PlayStation PortableWiiWindowsXbox 360Xbox One
Genres
ActionPlatformerShooter
Developers
Inti Creates
Publishers
Capcom
Series
Mega Man
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
PEGI 7ACB PGCERO ACLASS_IND LESRB E
Languages
English, Japanese
Entry
#10 in Mega Man
Composers
Ippo Yamada, Minae Saito

About

Mega Man 10 is a 2010 platform game developed by Inti Creates and published by Capcom for the Xbox 360, PlayStation 3, and Wii.

Set after the events of Mega Man 9 (2008), the game's plot follows the androids Mega Man and Proto Man as they attempt to recover a machine that can develop a cure for Roboenza, a virus that causes robots to malfunction and rebel. Following the gameplay formula established in prior series titles, 10 sees players traversing through a set of side-scrolling levels, either as Mega Man or Proto Man, where the goal is to defeat a boss to progress and, in the case of the first eight, obtain special weapons that can be used in situational combat. Many elements from its immediate predecessor, such as its graphical style inspired by Mega Man titles for the Nintendo Entertainment System, were retained for the sequel. Additionally, downloadable content was made available which granted access to additional levels and Bass as a playable character.

›Story

In the year 20XX, an outbreak of a robotic-virus known as the "Roboenza" runs rampant across the globe, infecting and disabling robots, hampering daily life for humans. Roll becomes infected with the virus, and the situation becomes worse as time passes and a cure is not found. One month after the outbreak, several infected robots become berserk and attempt to take over the world. One day, Dr.

Wily appears in Dr. Light's lab with his capsule damaged and asks for help. Mega Man saves Wily from crashing and Wily says that Roboenza-infected robots attacked his spaceship and stole the parts to a medicine-making machine he had been working on to cure the virus. Mega Man agrees to retrieve the stolen parts from the eight Robot Masters.

Before he begins, Proto Man arrives to help Mega Man, believing the job to be too big for just one of them and the two join forces to acquire the cure.

After taking down four Robot Masters, Dr. Wily presents what he claims is a prototype cure for Roll and asks if Mega Man is feeling Roboenza symptoms, to which Mega Man says he's feeling fine. After the last one is defeated, Mega Man comes down with Roboenza and is nearly incapacitated as Dr. Wily reveals that it was him behind the disease and that all robots who want the cure must serve under him.

Roll gives her sample of the cure to Mega Man, who recovers and goes after Wily. During the fortress raid, Proto Man comes down with Roboenza as well, only to be saved by Mega Man who acquired an extra sample of the cure.

Keywords

  • anime
  • cyberpunk
  • retro
  • disease
  • 2d
  • 1990s
  • death
  • robots
  • difficult
  • futuristic
  • side-scrolling
  • classic

Media

The articlegameplay, story, development, reception

Gameplay

Mega Man 10 is a side-scrolling platform game following the gameplay formula established by prior Mega Man games. The player is initially tasked with completing an octet of levels, which can be completed in any order. Each of these 2D side-scrolling stages contains obstacles and traps to overcome and enemies to shoot. Various power-ups such as health and weapon ammunition can also be found or picked up from defeated enemies.

The end of the stage presents a boss battle with a Robot Master. Victory over the boss will earn the player its special weapon, which can be used throughout the remainder of the game. An in-game shop allows the player to use screws picked up in the stages to buy extra lives, energy tanks for refilling health and weapon power, and other useful items.

Story

A virus known as "Roboenza" suddenly begins infecting robots worldwide, causing those infected to malfunction and hamper human life. A month after the outbreak begins, the android Mega Man's sister Roll becomes afflicted with the virus and eight of the infected robots, dubbed "Robot Masters", go rouge and attempt to take over the world. Dr. Albert Wily, a prior nemesis of Mega Man and a brilliant robotics designer, comes to Mega Man for assistance in recovering a machine he created, which is capable of making a cure for the virus, from the Robot Masters. Mega Man agrees to help Wily and sets out to stop the eight robots alongside his brother Proto Man, who realizes the severity of the situation and decides to assist him.

Upon defeating four of the Robot Masters, the duo manage to recover Wily's machine which creates a prototype medicine for Roll. The duo then defeat the remaining four robots, afterwards however it is revealed that Mega Man has contracted Roboenza and that Wily created the virus, having only developed a cure to entice robots to work for his bidding. Roll ends up giving her prototype medicine to Mega Man, which cures him allowing himself to head to Wily's fortress with Proto Man to collect enough medicine for those infected. The duo storm Wily's stronghold and battle him in the fortress and his space station until coming out victorious.

Development

The game was co-developed by Inti Creates and Capcom, who had also collaborated on the downloadable console game Mega Man 9 in 2008. Both games share "retro" 8-bit graphics and sound, resembling the first six games in the original Mega Man series for the NES. Producer Keiji Inafune, who was involved with nearly the entire franchise, stated that choosing such a "retro" style for Mega Man 9 was a huge, overwhelming success for the developers. The team decided that for the tenth installment, they should listen to both old-school gamers and former Mega Man players who have not recently played video games.

Specifically, this meant adding the easy mode due to complaints about the extreme difficulty of Mega Man 9. The only challenge with creating the game, Inafune explained, was to meet the ever-increasing expectations that come with yet another installment. The box art for Mega Man 10 is a tribute to, and inspired by, that of the original Mega Man. The game was released as a digital title via Xbox Live Arcade, PlayStation Network (PSN) and WiiWare respectively.

Reception

Christian Svensson, Capcom's Senior Vice President of strategic planning and business development, stated that the company was pleased with the sales of Mega Man 10. The game has received generally favorable reviews, with aggregate Metacritic percentages of 81, 79, and 78 on WiiWare, XBLA, and PSN respectively. IGN's Colin Moriarty praised its gameplay, challenge mode, and the addition of Proto Man as a playable character, which he said adds more depth to the game. Moriarty expressed disappointment in its short length however, citing other games in the series with two ending castles (Mega Man 4 through Mega Man 6).

com's Jeremy Parish gave the game a B grade, calling it fun, but stating that it fails to capitalize its predecessor in a meaningful way, claiming overly similar gameplay, uninspiring level design, and forgettable music. The game was also given a physical release along with four other Capcom titles from different franchises in the Capcom Essentials Pack for PlayStation 3 and Xbox 360. Mega Man 10 was later released on the PlayStation 4, Xbox One, and PC as part of Mega Man Legacy Collection 2, which also made a slight change of allowing the player to unlock all of the former downloadable content without making any purchases. A digital version was later released on the Nintendo Switch in 2018.

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii1 March 2010North America · Europe 5 March 2010 · Japan 9 March 2010
PlayStation 39 March 2010Japan · Europe 11 March 2010 · North America 11 March 2010
Xbox 36031 March 2010North America · Europe 31 March 2010 · Japan 31 March 2010
PlayStation 48 August 2017Worldwide
Xbox One8 August 2017Worldwide
Windows8 August 2017Worldwide
Nintendo Switch22 May 2018Worldwide

Editions and related releases

Included in
Mega Man Legacy Collection 2Capcom Essentials
Downloadable content
Mega Man 10: Special Stage 3Mega Man 10: Special Stage 2Mega Man 10: Endless AttackMega Man 10: Bass ModeMega Man 10: Special Stage 1

In the same series

Games like this

Collections6 collections

Series and characters

Description adapted from its source, CC BY-SA 4.0.